ON=@HIT, Poison - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: Script Help (/Forum-Script-Help) +--- Thread: ON=@HIT, Poison (/Thread-ON-HIT-Poison) |
ON=@HIT, Poison - pinku - 06-12-2013 05:14 PM Using the wiki, I got to this trigger: Quote:@Hit - Fires when the character hits another in combat. So, I wrote these lines in hope to get poisoned when the character hits me. Code: ON=@HIT This above does not work, however, if I use @GETHIT, for example: Code: ON=@GETHIT Works just fine. Where am I going wrong? Thanks! RE: ON=@HIT, Poison - Alaric - 06-12-2013 06:10 PM Where do you use those triggers? Look at this. http://wiki.sphere.torfo.org/index.php/How_Combat_Works RE: ON=@HIT, Poison - Monty - 06-12-2013 06:17 PM Code: ON=@GETHIT It this triger: I The character being damaged. (defender) SRC The character responsible for the damage. (attacker) why you check if is attacker poisoned? RE: ON=@HIT, Poison - pinku - 06-13-2013 12:55 PM Thank you two! This link was very useful. @Monty I'm SO used with checking that I thought I needed to check, but now, thinking of it..... hahaha. Thanks again. RE: ON=@HIT, Poison - Alaric - 06-13-2013 08:42 PM But I guess the poison can be reflected... you might find more issues. Poison is always problematical. |