Unique fight music in different regions? - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: Script Help (/Forum-Script-Help) +--- Thread: Unique fight music in different regions? (/Thread-Unique-fight-music-in-different-regions) |
Unique fight music in different regions? - Adohleas - 06-02-2013 08:01 PM Im working on bringing my shard back up and I am wondering if on 56b you can set unique war music for each region? My old script from an older sphere version doesnt work anymore when used on 56b: Code: ON=@ENTER With my shard being a Final Fantasy style shard and having many dungeons and boss rooms, It really takes away from the immersion when your about to fight a boss and the music suddenly changes from the boss music to the default war music #. Thanks in advance. RE: Unique fight music in different regions? - RanXerox - 06-03-2013 04:08 AM In an IF statement, you can think of the & symbol as the word "includes"... so IF (<SRC.FLAGS> & statf_war) ...is probably what you are looking for. RE: Unique fight music in different regions? - Mordaunt - 06-03-2013 04:47 AM *Hastily deletes his early morning pre-coffee post* lol RE: Unique fight music in different regions? - Adohleas - 06-05-2013 04:52 PM Created a work around since the above wasnt working due to the combat music taking over as long as your in war mode. Code: [events e_dattack] This isnt perfect, you wont be able to see your character in war mode(you will see yourself and the enemies attacking) and you will instead be forced to target who you wish to attack, but this prevents war mode which seems to ignore any music change through either the music command or sendpacket 06D. |