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big problem - Printable Version

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+--- Thread: big problem (/Thread-big-problem)



big problem - mrkarlo - 05-26-2013 03:30 AM

hey people i need some help.
my sphereworld.scp is very big: with decorations,npc etc. but after this
Code:
20:07:WARNING:Forcing thread 'Main' to terminate...
20:08:DEBUG:__ thread (7724) __ |  # | _____ function _____________ | ticks passed from previous function start ______
20:08:DEBUG:>>         7724     |  0 |         NetworkManager::tick | +0
20:08:DEBUG:>>         7724     |  1 |               CWorld::OnTick | +193969
20:08:DEBUG:>>         7724     |  2 |              CSector::OnTick | +547
20:08:DEBUG:>>         7724     |  3 | CSectorBase::CheckMapBlockCache | +0 <-- exception catch point (below is guessed and could be incorrect!)
20:08:DEBUG:>>         7724     |  4 | CSectorBase::CheckMapBlockTime | +49531
20:08:DEBUG:m_MapBlockCache.erase(117966144)
20:08:DEBUG:check time 1200, index 117966144/10
20:08:DEBUG:sector #2709 [1344,1792,0,0]

all my world - become empty. there are no any npc, decorations e.t.c There are no any players account (but there is sphereaccu with this players in my folder).


RE: big problem - RanXerox - 05-26-2013 03:50 AM

The error above is not the cause of the problem, it is a reaction to the cause. Restore from previous save files.


RE: big problem - mrkarlo - 05-26-2013 04:18 AM

thanks RanXerox. i made it. but there are some new problems. how to find UID number of item in sphere? For example UID=23523523ff


RE: big problem - RanXerox - 05-26-2013 04:46 AM

In-game, as a GM, you can type: .gouid 023523523ff


RE: big problem - mrkarlo - 05-26-2013 04:54 AM

thanks!