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About i_worldgem_bit props. - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: General Help (/Forum-General-Help) +--- Thread: About i_worldgem_bit props. (/Thread-About-i-worldgem-bit-props) |
About i_worldgem_bit props. - amonvangrell - 05-22-2013 11:47 AM Hello again my friends, am trying to make a short spawner to my unique chars, so every time I want/need I can just type one command and the shard its back to this default spawned state. But am facing terrible difficulties with the props of the i_worldgem_bit. how to set with this function founded in another person script. Code: [FUNCTION F_SPAWNER] and calling, using: F_SPAWNER banker,2503,552,0,0,2,5,10,10 am facing the situation where the value I set its not constant, so I cannot ID each arg. For example, if I change the ARG[2], from 2 to something else, BUM! the whole arguments kind of behave funny. Its like in a spawngem you have fix min/max for each value, like range, or amount... It seems that they all go in morep, but is morep limited to an amount of characters? RE: About i_worldgem_bit props. - RanXerox - 05-23-2013 12:19 AM You can access MOREP components individually as: MOREX MOREY MOREZ and MOREM... in other words this: NEW.MOREP=<ARGV[6]>,<ARGV[7]>,<ARGV[8]> ...could be written as: NEW.MOREX=<ARGV[6]> //minimum spawn time NEW.MOREY=<ARGV[7]> //maximum spawn time NEW.MOREZ=<ARGV[8]> //distance creature will wander from home NEW.MOREM=0 //not used in a spawner RE: About i_worldgem_bit props. - amonvangrell - 05-23-2013 06:01 AM (05-23-2013 12:19 AM)RanXerox Wrote: You can access MOREP components individually as: MOREX MOREY MOREZ and MOREM... in other words this: thank you so much! you made my day! ![]() |