Dead Socket Timeout - 2.0.3 client - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: General Help (/Forum-General-Help) +--- Thread: Dead Socket Timeout - 2.0.3 client (/Thread-Dead-Socket-Timeout-2-0-3-client) |
Dead Socket Timeout - 2.0.3 client - Art - 02-06-2013 07:38 PM Hello. Maybe someone knows, why player's connection from 2.0.3 client going down very often? (Dead Socket Timeout message in server), and when same player using ML client, he doesn't have problems with connection. I leaved my test character AFK with 2.0.3 client, and it was disconnected after 1-2 minutes, and with ML client i can stay hours. Please help me =\ RE: Dead Socket Timeout - 2.0.3 client - Shaklaban - 02-06-2013 07:54 PM try with DeadSocketTime=5 in sphere.ini. clients sending keepalive packets peridiocally, maybe older ones send it more sparse (more than 2 mins). RE: Dead Socket Timeout - 2.0.3 client - Art - 02-06-2013 07:56 PM Thank you, i will try it. RE: Dead Socket Timeout - 2.0.3 client - Art - 02-07-2013 01:32 AM That's helped But sometimes i notice one disconnect (per 30-60 minutes) from 2.0.3 (ML still online). Maybe something in Sphere? |