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Problem with custom animations... - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: General Discussion (/Forum-General-Discussion) +--- Forum: UOP/Mul Editing (/Forum-UOP-Mul-Editing) +--- Thread: Problem with custom animations... (/Thread-Problem-with-custom-animations) |
Problem with custom animations... - Crusader - 01-30-2013 06:10 AM i can't figure out why some animations (custom) are not working (showed) in game. I can see them in Mulpatcher, i can see them in Axis, but when i summon them they are just invisible, or, if they move, they show random piece of anims. The -not working- anims are -almost- all in the Low Detailed Creatures Section. I didn't add any position in body.def and actually i commented previous mobs if present (they are not) the only one working anim is at hex: 0x11f dex: 287 this is the script: Code: [CHARDEF 011f] and this is the script of another mob, but not working [CHARDEF 011E] DEFNAME=c_mob_cow3 NAME=mob CAN=MT_WALK|MT_RUN RESDISPDNID=c_man RESLEVEL=1 ON=@CREATE STR=100 DEX=100 INT=100 HITPOINTS=100 ofc, hex: 0x11e pos: 286 and this is the part related in the body.def: Code: 187 {210} 52 i also tried to put: 286 {286} 0 287 {287} 0 but not working. What's wrong? i'm getting mad! EDIT: Nothing was wrong, i had to edit mobtypes.txt also, and now it works. thx to darksun for the hint |