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Error:failed read I/O - Printable Version

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+--- Thread: Error:failed read I/O (/Thread-Error-failed-read-I-O)



Error:failed read I/O - Tuna - 10-27-2012 03:24 AM

when i start sphereserv.exe it says Error:failed I/O "read" failed on file C:\Program Files\EA Games\Ultima Online Mondain's Legacy\map1LegacyMUL.uop

my map files are .mul how do i convert them to .uop? or get sphereserv to look for my map1.mul, map2.mul?


RE: Error:failed read I/O - Ben - 10-27-2012 10:55 AM

Just a guess here, but I would have to say that it can't find any files.
Make sure you properly set the mulpath in your sphere.ini.


RE: Error:failed read I/O - Tuna - 10-27-2012 11:54 AM

my muls path is set to my uo folder in the sphere.ini.


// Where your UO installation is located. This need: map0.mul, statics0.mul,
// staidx0.mul, multi.mul, multi.idx, hues.mul, tiledata.mul.
// Optional files: verdata.mul, mapX.mul/staticsX.mul/staidxX.mul for higher
// maps support (Malas, etc).
//
// Note that if not set, sphere will scan windows registry to auto-detect it
MulFiles=C:\Program Files\EA Games\Ultima Online Mondain's Legacy\

i don't have a map1LegacyMUL.uop in that folder. i have map0.mul, map1.mul so on and so on. but i don't see anything else in the ini file that deals with that. My OS is Windows xp.


RE: Error:failed read I/O - Ben - 10-28-2012 12:03 AM

Well, to answer a previous question, to get the .uop file, just upgrade your client.

As for the "read" error... I can't seem to reproduce it. If sphere can't find the .mul file, it looks for .uop file. if it can't find either, then it give an error about not being able to find mapX.mul and then quits.

Maybe your files are corrupted?


RE: Error:failed read I/O - Shaklaban - 10-28-2012 04:18 AM

latest release don't work without .uop files, i just replaced my sphereserv.exe with latest and its stop working:

21:16:ERROR:File I/O "read" failed on file "C:\uo\Ultima Online 2D Client\map5LegacyMUL.uop" (6): The handle is invalid.

i don't have .uop files because my client version is 5.0.8.


RE: Error:failed read I/O - Tuna - 10-28-2012 11:15 AM

Alright. I'll just update everything i guess.


RE: Error:failed read I/O - Ben - 10-29-2012 01:15 AM

I love how some people just come out and say "the latest release don't work..." It might not work for you, in the specific situation you are in, but I assure you it works withouth the .uop file. If it didn't work, I would not have commited the changes Tongue

Don't just update your client because of that... There must be a reason it's not working properly.
Let me look into it a little more before you do something with your client that your are gonna regret.


RE: Error:failed read I/O - Ben - 10-29-2012 01:30 AM

Ok... here's some more details. It works fine on Win7 64bit, but I got the error on a WinXP 32bit.
Makes no sense to me that it would even look for .uop files if .mul files are there.


RE: Error:failed read I/O - Shaklaban - 10-29-2012 02:34 AM

my os is 32 bit win7, maybe helps.


RE: Error:failed read I/O - Ben - 10-29-2012 04:45 AM

Problem found, will be fixed in tonight's build.