Script New house - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: Script Requests (/Forum-Script-Requests) +--- Thread: Script New house (/Thread-Script-New-house) |
Script New house - victorstelzer - 09-23-2012 12:07 PM Does anyone have some script with new house ?? RE: Script New house - Shaklaban - 09-23-2012 02:51 PM what is the new house? is it new multi or you want a new house system? RE: Script New house - Extreme - 09-23-2012 03:21 PM [FUNCTION NEWHOUSE] GO 1,1 FORITEMS 6144 REMOVE ENDFOR RE: Script New house - WRWR - 09-23-2012 07:55 PM (09-23-2012 03:21 PM)Extreme Wrote: [FUNCTION NEWHOUSE] What the awesome script1 RE: Script New house - victorstelzer - 09-24-2012 10:42 AM New houses, so I have the script of the original houses sphere, RE: Script New house - Mordaunt - 09-24-2012 11:52 AM Are you talking about the custom houses? RE: Script New house - victorstelzer - 09-25-2012 10:14 AM (09-24-2012 11:52 AM)Mordaunt Wrote: Are you talking about the custom houses? Yes RE: Script New house - Mordaunt - 09-28-2012 05:44 AM Last I understood, they were a little broken. There should be deeds and foundations for them in the script pack. I recall writing them all out, pretty sure it got put in there. The extent of the system to actually use them goes like this: Code: //MrSugarCube Don't believe anything else was required to make them work, at least that's all I ever put into my house script, and it works there. |