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client version - Printable Version

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client version - Nautilus - 09-20-2012 08:30 AM

What client version does everyone use on their servers? I'm looking to run up to Mondains Legacy max!


RE: client version - Extreme - 09-20-2012 08:39 AM

I'm using a 7.10.3 version.
You can download it here:
http://www.shacknews.com/file/25592/ultima-online-classic-client-70103
http://www.playerattack.com/file/4483/Ultima-Online---Classic-Client-v7.0.10.3/


RE: client version - Nautilus - 09-20-2012 08:46 AM

Ah cool thanks! ill try it out Smile


RE: client version - Lazarus - 09-21-2012 02:52 AM

(09-20-2012 08:39 AM)Extreme Wrote:  I'm using a 7.10.3 version.
You can download it here:
http://www.shacknews.com/file/25592/ultima-online-classic-client-70103
http://www.playerattack.com/file/4483/Ultima-Online---Classic-Client-v7.0.10.3/


Im trying to use it and i see the floor destroyed Sad mbe tiledata custom?

I will see...


RE: client version - Extreme - 09-21-2012 03:25 AM

Yeah, old tiledata will not work with this version, you just need change what you did in the old tiledata in the new tiledata.


RE: client version - Lazarus - 09-21-2012 03:44 AM

(09-21-2012 03:25 AM)Extreme Wrote:  Yeah, old tiledata will not work with this version, you just need change what you did in the old tiledata in the new tiledata.

And you can play with the ML versions with the server open with this version Tongue?
[I had try and works but.. just asking Tongue]


RE: client version - Extreme - 09-21-2012 03:59 AM

No you don't.
The files are differents.
If your game is UO ML, you must use the UO ML tiledata.
If your game is UO SA Classic, you must use the UO SA Classic tiledata.

But you can tell your players to use the same server files.
So, if server is UO SA Classic, share the tiledata of this version.
If server is UO ML, share the tiledata of UO ML.


RE: client version - Lazarus - 09-21-2012 04:30 AM

(09-21-2012 03:59 AM)Extreme Wrote:  No you don't.
The files are differents.
If your game is UO ML, you must use the UO ML tiledata.
If your game is UO SA Classic, you must use the UO SA Classic tiledata.

But you can tell your players to use the same server files.
So, if server is UO SA Classic, share the tiledata of this version.
If server is UO ML, share the tiledata of UO ML.

No thats not Tongue No problem with the tiledata, I just want to play a Classic Server with ML client Tongue