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Point - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: Script Submissions (/Forum-Script-Submissions) +--- Thread: Point (/Thread-Point) |
Point - Mordaunt - 09-14-2012 11:48 AM Super simply yet useful point function. unusually I actually dated this script when i wrote it, hard to beleive it is over 10 years old lol RE: Point - Pollo - 11-09-2012 08:48 PM how could i make that if target is a static item the .point will work as for items and chars? I need that if target a tree or a wall the command says "xxx is pointing yyy" -----> " yyy is pointed" like for chars and items. Now it only give dig effect on the pointed yyy ON=@TARGON_ITEM SRC.SAYU *<src.name> points at <src.targ.name>* SRC.TARG.SAYU *<src.name> points here* REMOVE RETURN 1 ON=@TARGON_GROUND VAR.POINTERNAME=<SRC.NAME> SRC.NEWNPC=c_point SRC.ACT.P=<SRC.TARGP> SRC.ACT.UPDATE SRC.SAYU *<src.name> points* REMOVE RETURN 1 guess should mod the ON=@TARGON_GROUND code RE: Point - Mordaunt - 11-11-2012 03:01 AM Here, quick fix, this isn't a script I intend on doing much work on since it's so straightforward anyway. Code: [PLEVEL 1] RE: Point - Pollo - 11-13-2012 05:23 AM cheers ![]() |