(Solved) Removing ghost after a player´s dead - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: General Help (/Forum-General-Help) +--- Thread: (Solved) Removing ghost after a player´s dead (/Thread-Solved-Removing-ghost-after-a-player%C2%B4s-dead) |
(Solved) Removing ghost after a player´s dead - Gil Amarth - 09-09-2012 10:40 AM Is it possible? When a player dies I can always see his ghost walking and it´s a bit ugly this effect. I have tried to put TIMERF 0 REMOVEFROMVIEW under @DEATH trigger, and almost succed to remove the ghost, but for only 1 second after the dead is clearly visible, and then disappear. Is it possible to remove completely seeing the ghost? RE: Removing ghost after a player´s dead - Shaklaban - 09-09-2012 10:51 AM Maybe you can try something like this: on=@death sendpacket 072 00 00 32 00 flags=<flags>&~statf_war RE: Removing ghost after a player´s dead - WRWR - 09-09-2012 11:01 AM also add ON=@Click IF <FLAGS>&STATF_dead REMOVEFROMVIEW RETURN 1 ENDIF RE: Removing ghost after a player´s dead - Gil Amarth - 09-09-2012 11:17 AM The solution of WRWR works perfect! It works like a charm, thank you very much. RE: (Solved) Removing ghost after a player´s dead - RanXerox - 09-10-2012 01:37 AM So out of curiosity... do you never want players to resurrect their friends, or is there some way for them to do that still? RE: (Solved) Removing ghost after a player´s dead - WRWR - 09-10-2012 03:14 AM Friends must live enemy die RE: (Solved) Removing ghost after a player´s dead - Gil Amarth - 09-10-2012 08:33 AM No, I don´t want players resurrections. When my players dies, the linger about 10 seconds dead, and next they are resurrected in the last shrine they offered some gold. I plan using my own magic spells, and I don´t want resurrections spells neither. If you fail in a dungeon, or in a pvp combat, you have to pay the consequences. Dying have to be harsh. |