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Undead Monsters problems - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: General Help (/Forum-General-Help) +--- Thread: Undead Monsters problems (/Thread-Undead-Monsters-problems) |
Undead Monsters problems - Lazarus - 08-14-2012 04:04 PM Hi there! I have a problem with the undead monsters in the game... If the Liches, or others like zombies or any undead monster are IN a cage (Like the estructures of the Britain Graveyard or others graveyards) The Undeads monsters NOT attack, only if you attack them... I'd tryed, erasing all the event e_undead, erasing it on the NPC... Creating new NPC with the same props... Changing fame, karma, changing they brain to brain_monster... but nothing... The liches, skeletons and other undead stuff doesn't works... What should I do? Thanks! Rly ![]() Sry for the english ![]() RE: Undead Monsters problems - Wap - 08-14-2012 10:19 PM You should change bugly brain_undead to brain_monster and re-create NPCs(because brain is defined on npc creation). RE: Undead Monsters problems - Lazarus - 08-15-2012 02:13 AM (08-14-2012 10:19 PM)Wap Wrote: You should change bugly brain_undead to brain_monster and re-create NPCs(because brain is defined on npc creation). That I was do but... doesn't works ![]() I 'll try again... Thanks. Doesn't works -.- Idk why! ![]() RE: Undead Monsters problems - Wap - 08-15-2012 02:50 AM Can you copy monster script to here? RE: Undead Monsters problems - darksun84 - 08-15-2012 03:26 AM it's really buggy buggy brain_undead ? RE: Undead Monsters problems - WRWR - 08-15-2012 04:36 AM my undeads is well ![]() RE: Undead Monsters problems - Lazarus - 08-15-2012 07:11 AM I was wrong, i guess... When you start the spawn the monster won't go to attack to you. If you kill him, then respawn... and then yep, attack you. Mbe? can be this? Im guessing. [I don't have the script here, but, i have copy the LICHE, paste in the last line of the script, change they CHARDEF to c_liche2, erase the defname, add a ID=i_liche, erase the brain_undead, and change to brain_monster, and delete the events e_undead... ![]() |