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Yet another problem.. Skeletal Mounts - Printable Version

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Yet another problem.. Skeletal Mounts - Handred - 07-25-2012 01:43 AM

Using Latest 2009 release and it's script pack, .add c_skeletalmount or .addnpc 0319 summons a Skeletal Horse, but.. I see a Man.

All other LBR rides (Ridgeback, Unicorn, Kirin..) are working properly.

What's up with that one?


RE: Yet another problem.. Skeletal Mounts - darksun84 - 07-25-2012 02:12 AM

You shouldn't use 2009 release Tongue Download the nightly build!

They have a lot of new feature!


RE: Yet another problem.. Skeletal Mounts - Handred - 07-25-2012 03:50 AM

I could not live with some unstable modifications untested on live shards. Im going with 2009 and fix what I can do with scripts.

And forget this post, a newer client fixed it.


RE: Yet another problem.. Skeletal Mounts - Shaklaban - 07-25-2012 04:27 AM

nightlies more stable then 2009 build, im using nightly builds on my shard more than in one year, never had problems.


RE: Yet another problem.. Skeletal Mounts - Gil Amarth - 07-25-2012 06:06 AM

(07-25-2012 04:27 AM)Shaklaban Wrote:  nightlies more stable then 2009 build, im using nightly builds on my shard more than in one year, never had problems.

Very true.


RE: Yet another problem.. Skeletal Mounts - Khaos - 07-25-2012 08:11 AM

Nightlies aren't as 'bad' as people say they are when you configure them correctly. As Shaklaban said, they are stable, something I have been saying for a long time. Most times it is user error for the issues Wink. There are some small things here and there with issues, but nothing to drop or destroy an entire server.