Yet another problem.. Skeletal Mounts - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: General Help (/Forum-General-Help) +--- Thread: Yet another problem.. Skeletal Mounts (/Thread-Yet-another-problem-Skeletal-Mounts) |
Yet another problem.. Skeletal Mounts - Handred - 07-25-2012 01:43 AM Using Latest 2009 release and it's script pack, .add c_skeletalmount or .addnpc 0319 summons a Skeletal Horse, but.. I see a Man. All other LBR rides (Ridgeback, Unicorn, Kirin..) are working properly. What's up with that one? RE: Yet another problem.. Skeletal Mounts - darksun84 - 07-25-2012 02:12 AM You shouldn't use 2009 release Download the nightly build! They have a lot of new feature! RE: Yet another problem.. Skeletal Mounts - Handred - 07-25-2012 03:50 AM I could not live with some unstable modifications untested on live shards. Im going with 2009 and fix what I can do with scripts. And forget this post, a newer client fixed it. RE: Yet another problem.. Skeletal Mounts - Shaklaban - 07-25-2012 04:27 AM nightlies more stable then 2009 build, im using nightly builds on my shard more than in one year, never had problems. RE: Yet another problem.. Skeletal Mounts - Gil Amarth - 07-25-2012 06:06 AM (07-25-2012 04:27 AM)Shaklaban Wrote: nightlies more stable then 2009 build, im using nightly builds on my shard more than in one year, never had problems. Very true. RE: Yet another problem.. Skeletal Mounts - Khaos - 07-25-2012 08:11 AM Nightlies aren't as 'bad' as people say they are when you configure them correctly. As Shaklaban said, they are stable, something I have been saying for a long time. Most times it is user error for the issues . There are some small things here and there with issues, but nothing to drop or destroy an entire server. |