remove boundaries, notices, towns - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: General Help (/Forum-General-Help) +--- Thread: remove boundaries, notices, towns (/Thread-remove-boundaries-notices-towns) |
remove boundaries, notices, towns - gurud7i - 06-07-2012 09:06 AM is there a 'global' way to remove the messages that state where you are, or under guards protection? Also, is there a global approach to renaming the towns? RE: remove boundaries, notices, towns - dagger4k - 06-07-2012 07:35 PM Remove Arrive / Departure message from the server - located in the sphere.ini Code: // Show people joining/leaving the server. 0 disables, 2 enables staff only. I believe the "you have entered guard zone" was built into sphere / hardcoded so you cant remove it.. Only way would be to remove the guard zone. To change the name of areas / rooms alter the names in sphere_map0.scp. this is also where you can change the area flags (make areas invul, guarded / unguarded etc) RE: remove boundaries, notices, towns - Gil Amarth - 06-07-2012 09:41 PM Go to "spheremsgs.scp", then go to the line with "msg_region_guards_1". Uncomment the line, and put "" instead of the message. So when a player enter a town, sphere will only send a blank message who anybody could read. It´s generally a good idea to see spheremsgs.scp to configure messages at you please. To name a Town, you have to change names of the Areas, at "sphere_map0.scp" or whatever map you are working for. |