NPC movement - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: Script Help (/Forum-Script-Help) +--- Thread: NPC movement (/Thread-NPC-movement) |
NPC movement - Sekvent - 05-21-2012 02:44 AM Hello, I am new to all this. But I have a specific question: How do I make NPCs stay at the tile where their spawn point is. Should be some kind of freeze @create flag or something? I want to put it directly into the NPC script. Version 56b. RE: NPC movement - Reflex - 05-21-2012 02:55 AM If you're using axis just put max distance to 1 or if you're not using axis you will have to set that manually when adding the spawn of course ;p RE: NPC movement - Sekvent - 05-21-2012 03:20 AM I set max distance to 1 and the NPC wanders around a lot! RE: NPC movement - RanXerox - 05-21-2012 03:25 AM After changing something like distance you may need to respawn it? RE: NPC movement - Sekvent - 05-21-2012 03:29 AM I tried. He walks around like crazy anyways. I was wandering if I could just add a parameter to the npc script that would just freeze it (like there is flag 04 for frozen with axis) RE: NPC movement - WRWR - 05-21-2012 05:01 AM just remove mt_walk flag RE: NPC movement - Sekvent - 05-21-2012 05:30 AM HAHA found it! you can add to any npc the following: CAN=MT_NONMOVER I found it in sphere definitions file. |