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How to properly kill player's mount ? 0_o - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: Script Help (/Forum-Script-Help) +--- Thread: How to properly kill player's mount ? 0_o (/Thread-How-to-properly-kill-player-s-mount-0-o) |
How to properly kill player's mount ? 0_o - WRWR - 04-29-2012 05:14 PM in event of player Code: ON=@DISMOUNT so, if i mount on new one my old llama is died but also he staying like alive with 0 hits about a minute ![]() how to fix it? RE: How to properly kill player's mount ? 0_o - Khaos - 04-29-2012 05:18 PM Whoa that is odd. So you are killing the mount on dismount and he still staying alive? Test this workaround and let me know the results: Code: on=@dismount if that doesn't solve the issue... Code: on=@dismount test with argo.update as well. RE: How to properly kill player's mount ? 0_o - WRWR - 04-29-2012 05:22 PM im trying it... not work ![]() Looks like @mount problem if you killed mount when @dismount before... need to properly overwrite @mount maybe need to clear any memory on char or mount? RE: How to properly kill player's mount ? 0_o - Khaos - 04-29-2012 06:33 PM Run a check on the mount and make sure it does not have flag statf_ridden still on it WRWR. |