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Ghost - Printable Version

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+-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d)
+--- Forum: General Help (/Forum-General-Help)
+--- Thread: Ghost (/Thread-Ghost)



Ghost - Art - 04-27-2012 04:26 AM

Hello. How i can do clear speech of invisible ghost for other players?

On 0.55i Sphere Players without SpiritSpeak could understand invisible (peace mode) ghost's speech. But on 0.56b it's o0o0o.


RE: Ghost - Anarch Cassius - 04-27-2012 08:28 AM

Uhh... the behavior you describe from 55i sounds like a bug. If anything I thought ghosts in invisible mode were unheard completely by living players.

Your best bet is to write a SPEECH block, set it for universal wildcard ("*") and write code to alter the talkmode of players who happen to be ghosts (or invisible ghosts if that's really what you want).


RE: Ghost - Art - 04-27-2012 10:25 AM

Well i understand it, but how to send clear messages to other players? By FORCHARS 15 and sysmessage? Is 'FORCHARS' hard work for server?


RE: Ghost - Khaos - 04-29-2012 12:33 PM

What you are describing from 55I was a script bug somewhere on whatever server you played or intended functionality. It wasn't like that by default. If the ghost was in warmode and showing to a player he could speak. A player using spirit speak and using it successfully would have a flag set in place and be able to read what the player said.

As for clear messages... either equip every player with that flag... or as Cassius said; just rescript speech. No, Forchars should not be too heavy on the server unless it is being used constantly on a high item, high char, high mobile laden server with several people using it and spamming speech. This again also depends on the host computer for your server as well.