Which trigger is fired by fishing - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: Script Help (/Forum-Script-Help) +--- Thread: Which trigger is fired by fishing (/Thread-Which-trigger-is-fired-by-fishing) |
Which trigger is fired by fishing - admin phoenix - 04-20-2012 05:34 AM Hello there, I want, that the item/fish you are fishing will bounce in your backpack. The trigger resourcefound can´t be use because the "new" item is not affected. I don´t want to softcode the complete thing so maybe the trigger resourcefound will be updated. I can only see with reap what the item is but not the actually item I fished. Someone knows a solution? gr phoenix RE: Which trigger is fired by fishing - dagger4k - 04-20-2012 08:44 AM Have you tried setting the trigger on the regionsource. so, Code: [REGIONRESOURCE mr_fish] RE: Which trigger is fired by fishing - admin phoenix - 04-20-2012 05:04 PM yes, I tried. Check out the Wiki. ARGO The worldgem bit that represents the resource in the world. I The region resource being gathered. SRC The character gathering the resource. This means that "I" relates to the [Regionresource mr_fish] SO, you can ask via script ON=@ResourceFound src.say <reap> --> answer will be ={ i_fish_big_1 1 i_fish_big_2 1 i_fish_big_3 1 i_fish_big_4 1 } btw does this works by reap={ i_fish_big_1 1 i_fish_big_2 1 i_fish_big_3 1 i_fish_big_4 1 } I tried it long time ago and I got only a gold coin. so my solution is an fake item [REGIONRESOURCE mr_fish] amount=2,3 reap=i_fake_fish [ITEMDEF i_fake_fish] ID=i_gold on=@create id=={ i_fish_big_1 1 i_fish_big_2 1 i_fish_big_3 1 i_fish_big_4 1 } |