SphereCommunity
Region Resources ? - Printable Version

+- SphereCommunity (https://forum.spherecommunity.net)
+-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d)
+--- Forum: General Help (/Forum-General-Help)
+--- Thread: Region Resources ? (/Thread-Region-Resources)



Region Resources ? - Kyrbis - 04-07-2012 02:15 AM

Hey there. I wanted to edit a dungeon cave to become a mineable region, figured out which rectangle it was in and made my modifications, but still its not possible to mine in there Sad

The region has the same flags and settings as another cave where mining is possible.
Do i have to make changes anywhere else than in map0.scp?


RE: Region Resources ? - Avatar - 04-07-2012 04:40 AM

Have you put terrain types in map0.scp ? I mean resources.

Like ;

[areadef a_star]
REOURCES==r_default_rock, r_default_water, r_default_tree

You should classify which resources you use in which area.

Then, if you do that, you are done , no need something else.


RE: Region Resources ? - Kyrbis - 04-07-2012 09:20 AM

I did that , but it doesn't work Sad

This is what i've modified:


[AREADEF a_dungeon_7]
EVENTS=r_default,r_default_rock,r_default_water,r_default_tree,r_default_grass
NAME=Moonglow Mine
RESOURCES=r_default,r_default_rock,r_default_water,r_default_tree,r_default_gras​s
FLAGS=
GROUP=Other Dungeons
P=5230,1963,0,0
RECT=5194,1942,5266,1984,0


RE: Region Resources ? - WRWR - 04-07-2012 09:01 PM

You can dig only on cave floor or boulders with type=t_rock anywhere in the world


RE: Region Resources ? - darksun84 - 04-08-2012 12:11 AM

maybe you can add the terrain tile id you are interested to dig, under the typedef t_rock's section in the sphere_types.scp


RE: Region Resources ? - Kyrbis - 04-08-2012 08:50 AM

that worked, thanks Smile