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Areas giving events - Printable Version

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+--- Forum: General Help (/Forum-General-Help)
+--- Thread: Areas giving events (/Thread-Areas-giving-events)

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RE: Areas giving events - Mordaunt - 07-20-2013 08:04 AM

*gasp* Ben caves!


RE: Areas giving events - Rattlehead - 07-20-2013 08:32 AM

another question, can rooms have TAGs?


RE: Areas giving events - Ben - 07-20-2013 08:37 AM

No they can't lol


RE: Areas giving events - Rattlehead - 07-20-2013 08:59 AM

well, who's ass we gotta kiss around here to get that? :|


RE: Areas giving events - Mordaunt - 07-20-2013 10:08 AM

Rooms can't have tags?...
My spidey senses tell me there's gonna be a new series of rants on the forums... Tongue


RE: Areas giving events - Rattlehead - 07-20-2013 04:01 PM

no rant really, but we are all use to having tags to use with our events is all Wink

hint hint
nudge nudge
wink wink


RE: Areas giving events - Ben - 07-21-2013 01:08 AM

This was actually simpler to do then I originally thought. Tags and all other related functions are now added to ROOMDEF (TAG, TAG0, TAGAT, TAGCOUNT, TAGLIST, CLEARTAGS)

So basically, there is not much difference between a room and an area now except for a few triggers, how the .where functions returns info, and how they overlap one another.
So areas can't overlap, meaning, you can't be in 2 regions at once. Rooms are not really regions meaning that it is placed on top of the region and not replacing that portion of the region.


Everyone happy now? lol Tongue


RE: Areas giving events - Mordaunt - 07-21-2013 01:50 AM

quick.. someone come up with something else to bitch about, we're on a roll here!


RE: Areas giving events - darksun84 - 07-21-2013 02:40 AM

good jod Big Grin


RE: Areas giving events - Rattlehead - 07-21-2013 04:23 AM

i happy as pig sht tbh

i dont think i have anything else to bring up . . . . .about areas, rooms and regions anyways lol