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guildstones broke? - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: General Help (/Forum-General-Help) +--- Thread: guildstones broke? (/Thread-guildstones-broke) |
RE: guildstones broke? - Coruja - 09-25-2016 05:35 PM you don't need a github account to view the source code on github, just open https://github.com/SphereServer/Source EDIT¹: nah, clicking on the github button here on sphere forum will request an github account, I don't know why EDIT²: I found the problem, github button here on sphere forum is pointing to URL https://github.com/orgs/SphereServer/dashboard/ but the correct URL should be https://github.com/SphereServer/ RE: guildstones broke? - Ben - 09-26-2016 06:40 AM The windows nightly build is back online. The windows experimental builds (from source2) are also available in 32 and 64 bits RE: guildstones broke? - x77x - 09-27-2016 01:52 AM hey ben, whats the difference between and the experimental? yipee!! download and testing =) hmmm no msvcp140.dll what am i missing? tried installing visual studio 2015, still nothing, has to be 2010? RE: guildstones broke? - Kanibal - 09-27-2016 02:15 AM (09-27-2016 01:52 AM)x77x Wrote: what am i missing? https://www.microsoft.com/en-us/download/details.aspx?id=48145 RE: guildstones broke? - x77x - 09-27-2016 02:28 AM i did the 64, ill try the x86 =P NOOOOO!! WARING GUILDS ARE STILL GREEN TO EACH OTHER!!! wtf but if i change it to 100 manually MEMBER=04000xxxx,,100,00,1,1,0 it does NOT get deleted, but in game its still green could it be something stupid like a source 4 digit color, instead of 2 or 3? 0090 not 090 not 90 also Code: 12:34:DEBUG:__ thread (2636) __ | # | _____ function _____________ | ticks passed from previous function start ______ RE: guildstones broke? - Ben - 09-27-2016 09:31 AM My bad, I changed my VS version fron 2010 to 2015. I should post a new link to vcredist2015. At this point, there are alot of fixes that are not in the experimantal branch. It was setup to try some major changes like making it 64bit compatible. Eventually it should be merged with the main source if all works well. RE: guildstones broke? - Coruja - 09-28-2016 03:29 AM good news Ben ![]() if needed, AppVeyor and Travis-CI can export the compilated .exe from every build in realtime when we commit something to GitHub, so instead manually setup an PC with win/linux + VS/GCC only to build sphere nightlies, we can let these CI servers do the hard work and just use an simple FTP server to store these compilated file received automatically from AppVeyor / Travis-CI RE: guildstones broke? - x77x - 09-28-2016 05:53 AM see my problems above? any ideas... its in the code somewhere 100 or 101, dont matter, both are green, NOT orange RE: guildstones broke? - Ben - 09-28-2016 09:39 AM I'll have to test myself. RE: guildstones broke? - x77x - 10-02-2016 01:47 AM any luck ben? (with the DEFAULT 101 as war) two older accounts it works fine, guild war is ORANGE guild friend is GREEN but with a new account everyones GREEN is there some kind of new player protection or timer? |