![]() |
Huge tags = sphere crash - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: General Help (/Forum-General-Help) +--- Thread: Huge tags = sphere crash (/Thread-Huge-tags-sphere-crash) |
RE: Huge tags = sphere crash - Extreme - 05-10-2014 02:42 AM Coruja, why don't you update the layers only when the player logins or 10 minutes after death? Keeping the database updated all the times is not a good idea. In my opinion you just need to run a for on each layer and update on login or create something that when you open the player paperdoll in webpage, it runs a function to update the layers. You should not use this BIG tag. |