Access Violation in CChar::CanMoveWalkTo - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: Script Help (/Forum-Script-Help) +--- Thread: Access Violation in CChar::CanMoveWalkTo (/Thread-Access-Violation-in-CChar-CanMoveWalkTo) |
RE: Access Violation in CChar::CanMoveWalkTo - Norlack - 03-01-2013 01:52 AM map0 (felucca) 6144x4096 RE: Access Violation in CChar::CanMoveWalkTo - RanXerox - 03-01-2013 02:42 AM What values are in sphere.ini for the maps? This is what I have: // To activate ML-sized map #0 uncomment the next line MAP0=7168,4096,-1,0,0 MAP1=7168,4096,-1,1,1 MAP2=2304,1600,32,2,2 MAP3=2560,2048,32,3,3 MAP4=1448,1448,8,4,4 MAP5=1280,4096,64,5,5 What version of the UO client is installed on the sphere server? RE: Access Violation in CChar::CanMoveWalkTo - Norlack - 03-01-2013 04:14 AM MAP0=6144,4096,-1,0 MAP1=6144,4096,-1,1 MAP2=2304,1600,32,2 MAP3=2560,2048,32,3 MAP4=1448,1448,8,4 Client 6.0.10.0 Sphere 56b build #1570 (Feb 26 2013) RE: Access Violation in CChar::CanMoveWalkTo - RanXerox - 03-01-2013 07:26 AM Stop the server... use my values... start it again... and let us know if it helps RE: Access Violation in CChar::CanMoveWalkTo - Norlack - 03-01-2013 12:21 PM didn't work ^^' RE: Access Violation in CChar::CanMoveWalkTo - RanXerox - 03-01-2013 01:13 PM Each map needs a global area defined in the map files... for example, the defaul sphere scriptpack has this as the first entry for map0.scp [AREADEF a_world] EVENTS=r_default,r_default_rock,r_default_water,r_default_tree,r_default_grass NAME=Felucca GROUP=ALLMAP P=1323,1624,55,0 RECT=0,0,7168,4096,0 What does your's look like? RE: Access Violation in CChar::CanMoveWalkTo - Norlack - 03-01-2013 02:04 PM [AREADEF a_world] NAME=NHR GROUP=ALLMAP P=1323,1624,55,0 RECT=0,0,6144,4096,0 EVENTS=r_default_water,r_default_tree,r_default_grass RE: Access Violation in CChar::CanMoveWalkTo - RanXerox - 03-01-2013 02:06 PM Stop the server... Fix RECT using my values... start it again... and let us know if it helps. RE: Access Violation in CChar::CanMoveWalkTo - Norlack - 03-01-2013 11:09 PM nope... RE: Access Violation in CChar::CanMoveWalkTo - darksun84 - 03-01-2013 11:40 PM Summarizing : You have removed out of boundaries two spawn gem, but still you have some npc that are wandering outside the edges of the map . All of this happens with EF walk check turned on. Am i right ? |