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UOG Poller - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: General Help (/Forum-General-Help) +--- Thread: UOG Poller (/Thread-UOG-Poller) |
RE: UOG Poller - Shaklaban - 02-16-2013 12:07 AM well i just send it myself to my local sphere(latest automated build), it returns: Sphere Items=114, Mobiles=9, Clients=1, Mem=105168 what i sended is same: BW.Write((byte)0x7f); BW.Write((Int16)0x00); BW.Write((byte)0x7f); BW.Write((byte)0xf1); BW.Write((byte)0x00); BW.Write((byte)0x04); BW.Write((byte)0xff); if you can give me your ip i can also test yours. by the way if he sends the following packet, both old sphere versions and runuo will be able to respond: byte[] b = { 0x7f, 0x00, 0x00, 0x01, 0xf1, 0x00, 0x04, 0xff }; he probably sends the cuo packet but he sends it different so older spheres cannot respond it because they can only respond the exact cuo packet. runuo don't care about the whole packet and respond both of them. RE: UOG Poller - Soulless - 02-16-2013 05:28 AM thechaosrealm.no-ip.org please also for some reason i cant seam to ping my server from an outside connection, it just times out. anyone know why this happens? RE: UOG Poller - Shaklaban - 02-16-2013 06:16 AM well i sended both of them, your shard not replies the packet which is sended by uog, but its responds the cuo packet: byte[] b = { 0x7f, 0x00, 0x00, 0x01, 0xf1, 0x00, 0x04, 0xff }; if you can tell the guy to send this one i think there will be no issue for any shard because runuo only looks the first byte of the packet which is same with this. RE: UOG Poller - Ultima One - 02-16-2013 08:42 AM Shak, mind checking with theuoproject.com ? I guess it is the same issue, we have the CUO and UOG settings enabled, maybe they just clash? RE: UOG Poller - Soulless - 02-16-2013 10:59 AM I'll rell Red on UOG about the packet Shaka! @Charm It'll be good to see our servers rising through the ranks on UOG once they show up properly =D ALSO, does Connect UO even exist anymore??? i would register on there, but i dont even see that it can be downloaded from RunUO anymore. RE: UOG Poller - Shaklaban - 02-16-2013 06:41 PM (02-16-2013 10:59 AM)Soulless Wrote: I'll rell Red on UOG about the packet Shaka! I don't think its exist im just using its packet on my stats site for turkish shards. (02-16-2013 08:42 AM)charm Wrote: Shak, mind checking with theuoproject.com ? I guess it is the same issue, we have the CUO and UOG settings enabled, maybe they just clash? This will not cause crash. I just added both of yours shards to my status site so you can test it: http://www.uostat.com RE: UOG Poller - Ben - 02-17-2013 01:50 AM Problem solved. As of tonight's build, Sphere will respond properly to the new UOGateway status request. RE: UOG Poller - Ultima One - 02-17-2013 04:45 AM Great Ben ![]() ConnectUO exists, but they are re-building it at the moment. JoinUO poller is probably one of the most popular atm, which works on Sphere. RE: UOG Poller - Soulless - 02-17-2013 09:26 AM Great Ben! you are awesome. i can't wait to update and get UOG listing my server! Thanks Charm, im on that one too. ![]() RE: UOG Poller - Ultima One - 02-17-2013 09:50 AM Up since 13th Jan. 5 Weeks tomorrow ![]() To be fair, we had about 120 active players when TUP was up before in summer of 2010, and about the same when we were Burstfire UO which pretty much closed in 2009. Most of our players are those lot coming back, and also some older players and a lot of new player, most of Coldfire UO moved to us over the last week, which pushed us over the 100 online and about 240 accounts logged in within the last 7 days. 149 within the last 24 hours ![]() Please don't steal any xD lol |