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NPCS - Town stones - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: Script Help (/Forum-Script-Help) +--- Thread: NPCS - Town stones (/Thread-NPCS-Town-stones) |
RE: NPCS - Town stones - Anarch Cassius - 07-13-2012 02:24 PM I actually can't take credit for the caravan, that's just something I found during my search for AI scripts and intend to improve in the future. I did however probably save it from the loss of the old forums and script sharing ![]() Let me know how the scripts work and any questions or suggestions you have. I'm really trying to make it the best it can be. RE: NPCS - Town stones - Soulless - 07-13-2012 03:08 PM is there a specific way this needs to be added to an npc, because im getting lots of errors with it, working through them now. also some things like i_combatmove_timer and i_memory_poison_new throw up errors, i dont see the itemdefs for those in the scripts. RE: NPCS - Town stones - Anarch Cassius - 07-13-2012 03:28 PM Right, those are from new systems. I've commented those lines for now. Sorry about that. For adding them, just put the appropriate set in their @create method. Such as SetUndead RE: NPCS - Town stones - RanXerox - 07-13-2012 03:29 PM To make it more generic, instead of looking specifically for c_man or c_woman, check <SERV.CHARDEF.<ID>.CAN> to see if it includes MT_USEHANDS and MT_EQUIP flags... RE: NPCS - Town stones - Anarch Cassius - 07-19-2012 01:11 PM Updated. New format is: SetFactionBasics racef_orc More flexible. Also, I almost have the sigils working. I think I like your system better than EA's ![]() RE: NPCS - Town stones - Soulless - 07-26-2012 12:33 AM i didnt release this into the script sharing yet incase their is bugs, but just wanted to let everyone know i updated the first post. its the complete system. updated the first post with a rough outline of the system. its work in progress, if anyone wants to jump in and make some changes, or bug fixes maybe would could turn this into a nice ol community pot luck of awesomeness |