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Exp System - Doesn't work from 0.56b to 0.56d - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: Script Help (/Forum-Script-Help) +--- Thread: Exp System - Doesn't work from 0.56b to 0.56d (/Thread-Exp-System-Doesn-t-work-from-0-56b-to-0-56d) Pages: 1 2 |
RE: Exp System - Doesn't work from 0.56b to 0.56d - Claus - 09-14-2019 09:24 AM In the end, even though I'm thinking of using the built-in system of sphere, I was able to figure out how to make mine work. It was enough to put the entry DEFNAME in the script sphere_defs.scp and the entries EVENTS and FUNCTION in the script sphere_event_npcs.scp. Finally I have no cpaito because, but it works like this, I have to open the file containing the data of the monsters that give EXP, save even if I haven't modified anything and give the resync. And it all works. I didn't understand why, but it goes. Now I need a hand to implement this system in a multiplayer key, I made a post in the request section. thanks again for the help. |