Question about adding graphics/items with UOFiddler - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: General Discussion (/Forum-General-Discussion) +--- Forum: UOP/Mul Editing (/Forum-UOP-Mul-Editing) +--- Thread: Question about adding graphics/items with UOFiddler (/Thread-Question-about-adding-graphics-items-with-UOFiddler) Pages: 1 2 |
RE: Question about adding graphics/items with UOFiddler - paohira - 04-08-2023 10:05 PM Hi I got a problem with a new secret door I added with Fiddler But when I create the item in the game the door doesn't move, it's recognized as a door, every flip shows the different version loaded but it doesn't move. I found a pack of empty slots and loaded the 16 new graphics a door needs, those slightly out of position included (in this case a wall to become a secret door) In tiledata menu I compiled the parameters and flags needed (I copied the parameters of an existing secret door) As the last step I compiled the sphere_item_building_doors.scp file with the various combinations of graphics (again copied from an existing secret door) Any suggestion? Did I skip any steps? |