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Walking Bug or Resync Bug - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: General Help (/Forum-General-Help) +--- Thread: Walking Bug or Resync Bug (/Thread-Walking-Bug-or-Resync-Bug) |
RE: Walking Bug or Resync Bug - RunBody - 12-21-2015 07:14 PM happens after casting Teleport, or using command go, client freezing on 6-9 sek lastbuild, lastscripts( no modifications ) RE: Walking Bug or Resync Bug - RunBody - 12-21-2015 08:56 PM with resurrection spell something wrong, crazy animation... sayua color,talk_mode,FONT?,LANG?? - not work messageua color,talk_mode,FONT?,LANG?? - same detection skill how to set radius?skf_scripted?? how to get list uid of detected players ? Tracking skill, same... RE: Walking Bug or Resync Bug - Rattlehead - 12-22-2015 11:42 AM i get no freeze after tele or .go resurrection spell seems perfectly fine to me (besides ressing on ur body does not put ur gear back on. . . ) confirmed that sayua and messageua not working in game with command, havent tried in scripts yet RE: Walking Bug or Resync Bug - Criminal - 12-22-2015 05:35 PM use say and message - @01,1,1 RE: Walking Bug or Resync Bug - RunBody - 12-22-2015 06:29 PM I use 2.0.3 client, i forgot tell about it. Criminal, say and msg dont have talk_mode option I have same problem what you can see on video. Rattlehead which version of client you use to test? RE: Walking Bug or Resync Bug - Rattlehead - 12-23-2015 11:21 AM 7.0.7.1 RE: Walking Bug or Resync Bug - Coruja - 12-24-2015 01:50 AM it's working fine here, on SAYUA / MESSAGEUA you must use correct value on all args SAYUA/MESSAGEUA colour, talkmode, font, lang_id, text Code: SAYUA 025,3,3,PTB,this red msg is working fine also make sure that your msg settings on sphere_msgs.scp header is updated RE: Walking Bug or Resync Bug - ForesteR - 01-06-2016 07:59 AM still having this walking bug on teleport using injection "warning step buffer fail" on injection output need to turn on smooth walk for pass behaviour RE: Walking Bug or Resync Bug - RunBody - 01-09-2016 09:12 PM after this one 08-01-2015, Coruja Fixed: Clients requesting unnecessary 'resync' packets to server. client dont freeze when s_teleport source is client, but if source something else: [itemdef i_gate_1] id i_rune_alchem_4 type t_script name Teleport on=@step src.go <morep> same problem, like on video ![]() and about 025,3,3,PTB PTB. Portuguese? If yes, so here can be RUS, ENG, PLK? But what change that ? and i ask not about color, he work fine, but font, try this: sayua ,,3,1,ENG asddd say asddd 2 others fonts probably fonts.mul(say command) unifonts.mul(sayua command) ??? RE: Walking Bug or Resync Bug - Coruja - 01-10-2016 02:51 AM does it always occur on every teleport or only if you teleport to other map? PS: yes PTB = portuguese (brazil), honestly I don't know from where the client get this language, maybe the .exe read this value directly from the OS language |