items dissapear when canuse doesnt match - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: General Help (/Forum-General-Help) +--- Thread: items dissapear when canuse doesnt match (/Thread-items-dissapear-when-canuse-doesnt-match) Pages: 1 2 |
RE: items dissapear when canuse doesnt match - kn4tseb - 08-19-2014 08:06 AM AWESOMEE!!!!! You rock ;D RE: items dissapear when canuse doesnt match - Rizz - 08-19-2014 08:30 AM (08-19-2014 08:06 AM)kn4tseb Wrote: AWESOMEE!!!!! You rock ;D You should say "XuN rocks" xD RE: items dissapear when canuse doesnt match - kn4tseb - 08-19-2014 10:24 AM Just updated the server and for the moment everything seem to be fixed... i will let people know if i find something ^^ TY very much... what i have not tried is the Writable DAM for weapons so it might be resolved and give the item extra DAM and not extra physical, just messing a bit in case XuN reads this .. i'd really like the idea of that working correctly PD: i like what i read about a flying trigger for gargoyles ... maybe in a non faaaaar away future it can be done Ty guys! thx for the work you do ^^ He made it! =]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]] Code: act.dam = <muldiv <eval { <ACT.DAM> } > 135 100> considering its a random value between lo and high isnt possible to use "+=" instead only "=" ? RE: items dissapear when canuse doesnt match - kn4tseb - 08-19-2014 12:24 PM Got something. chainmail leggings bug RE: items dissapear when canuse doesnt match - XuN - 08-19-2014 03:30 PM XuN Wrote:XuN Wrote:XuN Wrote:XuN Wrote:XuN Wrote:XuN Wrote:XuN Wrote:XuN Wrote:XuN Wrote:@ToggleFlying It is already added!!!!!!! Type U in the console for a full list of triggers and information about which or them are you using. RE: items dissapear when canuse doesnt match - kn4tseb - 08-19-2014 04:54 PM excelent, is it possible to catch up in the console if a trigger has an argument, reference and a return value? PD: What would those be for @ToggleFlying RE: items dissapear when canuse doesnt match - XuN - 08-19-2014 09:56 PM Not possible, since triggers are called from different sources and not always with the same data. No Args in @ToggleFlying... I can't see any possible value to insert in them. Return 1 denies the action. RE: items dissapear when canuse doesnt match - kn4tseb - 08-19-2014 11:42 PM gracias |