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Sphere.ini network settings on live server - Printable Version

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RE: Sphere.ini network settings on live server - tleilax - 02-07-2014 04:31 AM

Yea, well, I understand.

How exactly works .savestatics? I have it automated under f_onserver_save, but I found little info on that function.

Also, if I want to move items to statics muls, what is the easiest solution? Or don't move it and build everything in centred and then distribute the patch files to my players? Is there any easier solution?


RE: Sphere.ini network settings on live server - XuN - 02-07-2014 06:07 AM

savestatics does exactly what it says, saving the 'static' items, wich are not save with the rest of the world because of that, thousands of items each time that don't need to be saved, because there is not usually any changes in these items.

The best solution will be use centred and insert that items in your files and lag is gone.