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NPCs in a Guild? *updated* - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Expired/Outdated Versions (/Forum-Expired-Outdated-Versions) +--- Forum: Sphere 51a Help (/Forum-Sphere-51a-Help) +--- Thread: NPCs in a Guild? *updated* (/Thread-NPCs-in-a-Guild-updated) Pages: 1 2 |
RE: NPCs in a Guild? *updated* - Khaos - 11-30-2013 10:05 AM Possibly the player brain. We don't have the hardcode for 51a anymore that I am aware of to double check for you. RE: NPCs in a Guild? *updated* - x77x - 11-30-2013 01:59 PM no one has the 51a code... not even the man, lots of people have tried to track it down RE: NPCs in a Guild? *updated* - Khaos - 11-30-2013 02:55 PM If it is saying only a player can do this, it is most likely checking for the brain_player or 0. You might be able to bypass that. RE: NPCs in a Guild? *updated* - x77x - 11-30-2013 03:06 PM thats kinda what i was hoping, i was thinking change the brain before the check, check, then change it back to brain_human... funny, after after 13 years im finally figuring out lil tricks to get stuff to work... but its a dead fuckin horse! =P RE: NPCs in a Guild? *updated* - XuN - 11-30-2013 03:13 PM Well.... don't take it hard but after 13 years... you should finally figure that you must update your server to 56b release or 56c nightly ![]() RE: NPCs in a Guild? *updated* - Khaos - 11-30-2013 03:31 PM I just sent him a PM saying I can rip my combat code from SCP with the UO:R settings he could use for a 51a server. RE: NPCs in a Guild? *updated* - x77x - 11-30-2013 10:16 PM i know, i know... im trying |