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Help with ScriptPack - Printable Version

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+--- Thread: Help with ScriptPack (/Thread-Help-with-ScriptPack)

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RE: Help with ScriptPack - Ben - 04-24-2013 02:43 AM

Check your MAPx settings in sphere.ini... change the MAP1 setting to point to map 0 which is how it should be set for old style map files


RE: Help with ScriptPack - diegobh - 04-24-2013 07:31 AM

(04-24-2013 01:33 AM)Mordaunt Wrote:  You could try copying and renaming the *0.mul files to *1.mul since the maps are basically the same anyway.
Worth a try before reinstalling...
Thank you for the help xD
Ive already tried this. The sphere starts with no errors, but I got alot of MegaCilloc Errors...=(

(04-24-2013 02:43 AM)Ben Wrote:  Check your MAPx settings in sphere.ini... change the MAP1 setting to point to map 0 which is how it should be set for old style map files
Thank you for help me xD
I tried this:
Code:
//MulFiles=muls/
MulFiles="G:\Jogos\UO ML/"

// Where your log files will be saved by sphere
Log=Logs/

// To activate ML-sized map #0 uncomment the next line (don't forget to uncomment
// sphere_map0_ml.scp and sphere_map_points0_ml.scp in spheretables.scp if you want
// to use the default areas)
MAP0=7168,4096,64,-1

// To activate ML-sized map #1 uncomment the next line
//MAP1=7168,4096,512,1

//MAP4=7168,4096,1024,1

The sphere starts without errors, but the same again, I got a lot of MegaCilloc errors in-game...

I've tried with original classic client 4.0.11c.

Maybe another client or missing some files?


RE: Help with ScriptPack - mpgram - 04-24-2013 09:19 PM

Since I haven't seen one of those errors, can you post the error message (or a couple of them)?


RE: Help with ScriptPack - diegobh - 04-24-2013 11:49 PM

(04-24-2013 09:19 PM)mpgram Wrote:  Since I haven't seen one of those errors, can you post the error message (or a couple of them)?

Sure. Thank you Wink

The windows with MegaCilloc Errors and buttons Next, Cancel opens when I created a char. Im teleported to many city, and after i teleported, the window opens. At the end i go to Britain...

[Image: spehere_megacilloc_errors.jpg]

I installed a fresh UO ML, wich client is v4.0.11c
The sphere erros at console happens because i dont have the muls 1: map1.mul, staidx1.mul, statics1.mul.
If i copy the *0.mul and rename to *1.mul, i dont get errors in console...


RE: Help with ScriptPack - Shaklaban - 04-25-2013 02:11 AM

megacliloc errors means your cliloc.enu file not contain that clilocs. 4.0.11c is too old, i suggest you to use at least that version:

ftp://largedownloads.ea.com/pub/uo/setup-1.46.0.3.exe


RE: Help with ScriptPack - Ben - 04-25-2013 03:09 AM

ok, I'm gonna ask ou to post you sphere.ini file.
You should NOT have to copy your map0.mul and change it to map1.mul. I just tested with the latest nightly build and UOML v4.0.11c, and sphere auto detects ML sized maps and also uses map0.mul in the place of map1.mul if not found. (no MAPx settings required in the sphere.ini)
About the mega cliloc errors, you may have some FEATUREXX enabled that you shouldn't have.
By posting your sphere.ini, we may be able to figure this out Smile


RE: Help with ScriptPack - diegobh - 04-25-2013 03:59 AM

(04-25-2013 02:11 AM)Shaklaban Wrote:  megacliloc errors means your cliloc.enu file not contain that clilocs. 4.0.11c is too old, i suggest you to use at least that version:

ftp://largedownloads.ea.com/pub/uo/setup-1.46.0.3.exe
Thank you!
I'm downloading this version.
When it finish i will test and update this reply xD

(04-25-2013 03:09 AM)Ben Wrote:  ok, I'm gonna ask ou to post you sphere.ini file.
You should NOT have to copy your map0.mul and change it to map1.mul. I just tested with the latest nightly build and UOML v4.0.11c, and sphere auto detects ML sized maps and also uses map0.mul in the place of map1.mul if not found. (no MAPx settings required in the sphere.ini)
About the mega cliloc errors, you may have some FEATUREXX enabled that you shouldn't have.
By posting your sphere.ini, we may be able to figure this out Smile
Sure.

Thank you!

PS: I rename the .ini to .txt just to attach here.


RE: Help with ScriptPack - Ben - 04-25-2013 06:03 AM

To fix the map errors the right way, just comment the MAPx settings bellow...
PHP Code:
// To activate ML-sized map #0 uncomment the next line (don't forget to uncomment
// sphere_map0_ml.scp and sphere_map_points0_ml.scp in spheretables.scp if you want
// to use the default areas)
MAP0=7168,4096,64,-1

// To activate ML-sized map #1 uncomment the next line
MAP1=7168,4096,512,
like this...
PHP Code:
// To activate ML-sized map #0 uncomment the next line (don't forget to uncomment
// sphere_map0_ml.scp and sphere_map_points0_ml.scp in spheretables.scp if you want
// to use the default areas)
//MAP0=7168,4096,64,-1

// To activate ML-sized map #1 uncomment the next line
//MAP1=7168,4096,512,1 



RE: Help with ScriptPack - diegobh - 04-26-2013 03:29 AM

(04-25-2013 06:03 AM)Ben Wrote:  To fix the map errors the right way, just comment the MAPx settings bellow...

like this...
PHP Code:
// To activate ML-sized map #0 uncomment the next line (don't forget to uncomment
// sphere_map0_ml.scp and sphere_map_points0_ml.scp in spheretables.scp if you want
// to use the default areas)
//MAP0=7168,4096,64,-1

// To activate ML-sized map #1 uncomment the next line
//MAP1=7168,4096,512,1 

Thank you Smile

Strange, i did it and i got some errors yet...

[Image: sphere_error_2.jpg]


RE: Help with ScriptPack - RanXerox - 04-26-2013 06:10 AM

Show us lines 355-408 of sphere_map_points0.scp