SphereCommunity
Magic does not damage anyone - Printable Version

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+-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d)
+--- Forum: Script Help (/Forum-Script-Help)
+--- Thread: Magic does not damage anyone (/Thread-Magic-does-not-damage-anyone)

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RE: Magic does not damage anyone - darksun84 - 01-02-2013 05:13 AM

can you show some example spell from sphere mager spells .scp ?


RE: Magic does not damage anyone - Onirim - 01-02-2013 07:48 AM

For exemple, this spell:
Code:
[Spell 30]
DEFNAME=s_lightning
NAME=Lightning
SOUND=snd_spell_lightning
RUNES=POG
CAST_TIME=1.2//5
RESOURCES=i_reag_black_pearl,i_reag_mandrake_root,i_reag_sulfur_ash
RUNE_ITEM=i_rune_lightning
SCROLL_ITEM=i_scroll_lightning
FLAGS=spellflag_dir_anim|spellflag_targ_char|spellflag_fx_targ|spellflag_harm|sp​ellflag_targ_noself
EFFECT_ID=0
EFFECT=10,20
DURATION=0.0
MANAUSE=11
SKILLREQ=MAGERY 40.0
INTERRUPT=100.0,100.0
It's the last SCP file http://sphere-community-pack.googlecode.com/svn/trunk/scripts/spells/sphere_spells_magery.scp
Doesn't make any damage, and don't create any error on the console.

I've the last sphere_defs.scp
this file: http://sphere-community-pack.googlecode.com/svn/trunk/scripts/sphere_defs.scp


RE: Magic does not damage anyone - Ben - 01-02-2013 09:11 AM

Ppl really have to stop thinking that the SCP is actually up to date.
If you want "up to date" scripts, you need to get the default script pack from the nightlies site.
http://nightly.prerelease.sphere.torfo.org/


RE: Magic does not damage anyone - Onirim - 01-02-2013 09:32 AM

Okkaaaayyy...
I just understand the difference between Script Pack and Script Community Pack...
Oh my god -_-
You save my life =)