SphereCommunity
Agility and Great Agi Not Stackeable. - Printable Version

+- SphereCommunity (https://forum.spherecommunity.net)
+-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d)
+--- Forum: General Help (/Forum-General-Help)
+--- Thread: Agility and Great Agi Not Stackeable. (/Thread-Agility-and-Great-Agi-Not-Stackeable)

Pages: 1 2


RE: Agility and Great Agi Not Stackeable. - Lazarus - 10-14-2012 06:48 PM

Thanks!

Totally works the value=30.0 Tongue


RE: Agility and Great Agi Not Stackeable. - Skul - 10-14-2012 08:52 PM

Edit the tiledata.mul file for it, add the pile flag to your potions. That or use sphere's built-in CAN=can_i_pile to your potion scripts. Editting the tiledata is a better way to go.


RE: Agility and Great Agi Not Stackeable. - Extreme - 10-15-2012 12:52 AM

(10-14-2012 08:52 PM)Skul Wrote:  Edit the tiledata.mul file for it, add the pile flag to your potions. That or use sphere's built-in CAN=can_i_pile to your potion scripts. Editting the tiledata is a better way to go.
Setting the CAN_I_PILE works?
Because the CAN_I_BLOCK doesn't, maybe is only the can_i_block.


RE: Agility and Great Agi Not Stackeable. - Skul - 10-15-2012 03:12 AM

can_i_pile works, but it won't give it a 'double' look, it will just add up in amount, if you want it to stack like any other item that does (a pagan reagent for example) then you will need to add the 'pile' flag to the potion items using a tiledata editor.


RE: Agility and Great Agi Not Stackeable. - Extreme - 10-15-2012 03:28 AM

(10-15-2012 03:12 AM)Skul Wrote:  can_i_pile works, but it won't give it a 'double' look, it will just add up in amount, if you want it to stack like any other item that does (a pagan reagent for example) then you will need to add the 'pile' flag to the potion items using a tiledata editor.
Yeah yeah, I know that to make it stackable I need set the can_i_pile or change in tiledata, but, can_i_block don't work.
I tried to make something to block walk but doesn't work.


RE: Agility and Great Agi Not Stackeable. - Skul - 10-15-2012 03:41 AM

might be for LOS reasons only, like magery and archery?


RE: Agility and Great Agi Not Stackeable. - Extreme - 10-15-2012 03:48 AM

No, I want it to block walk over, but still walkable Big Grin


RE: Agility and Great Agi Not Stackeable. - Skul - 10-15-2012 03:51 AM

yeh I thought so, better off editting the tiledata.