03-28-2018, 12:10 AM
03-28-2018, 12:49 AM
Posibily the system is Battleground, its ez to make, but im not interesing.
1 make randoms locations on X zone.
2 Use a events And save data from players.
3 On death he leave the evento And teleport to nz or place.
4 Use randoms spawn to make drop (ítems)
5 Its simple And faster
1 make randoms locations on X zone.
2 Use a events And save data from players.
3 On death he leave the evento And teleport to nz or place.
4 Use randoms spawn to make drop (ítems)
5 Its simple And faster
03-28-2018, 01:36 AM
the circle is the hard part
03-28-2018, 05:46 AM
its true
, but u can make rooms or areadef to make it and change to others, circle is hard, but u can use rectangles
, but u can make rooms or areadef to make it and change to others, circle is hard, but u can use rectangles03-31-2018, 12:06 AM
someone wanna work on one together?
or help get me started
heres the circle distances...
https://pubg.gamepedia.com/The_Playzone
or help get me started
heres the circle distances...
https://pubg.gamepedia.com/The_Playzone
04-09-2018, 04:41 PM
try to check distance from central object
04-09-2018, 09:02 PM
getting somewhere...
how can i make it tell you the distance to P of the playzone your going to?
or someone have a better idea? id have to make a million of these
Code:
[REGIONTYPE r_playzone8]
ON=@Enter
SRC.ARROWQUEST 0
SRC.SYSMESSAGE You have entered the playzone!
SRC.CONSUME i_outsidecircle8
ON=@Exit
SRC.SYSMESSAGE You are NOT in the playzone!
SRC.ARROWQUEST 5405,1115,0
SERV.NEWITEM=i_outsidecircle8
NEW.LINK=<UID>
SRC.EQUIP <NEW>
[AREADEF a_playzone8]
NAME=Playzone Stage 8
GROUP=PLAYZONE
P=5405,1115,0,0
RECT=5425,1135,5385,1095,0
EVENTS=r_playzone8
[DEFNAME playzones]
PZ08 5405,1115,0,0
[ITEMDEF i_outsidecircle8]
//1060202//"*Bleeding*"
ID=0122a
NAME=bleed timer
TYPE=t_eq_script
LAYER=layer_special
WEIGHT=0
ON=@Create
ATTR=attr_decay|attr_can_decay
MORE1=6
ON=@Equip
ATTR=attr_decay|attr_can_decay
TIMER=2
ON=@Timer
CONT.SYSMESSAGE <PZ08>
CONT.DAMAGE {2 4} <DEF.dam_god> <QVAL <LINK>?<LINK>:0>
TIMER=2
RETURN 1how can i make it tell you the distance to P of the playzone your going to?
or someone have a better idea? id have to make a million of these