Code:
21:24:DEBUG:__ thread (4056) __ | # | _____________ function _____________ | __ ticks passed from previous function start __
21:24:DEBUG:>> 4056 | 0 | CWorld::OnTick | +0
21:24:DEBUG:>> 4056 | 1 | CSector::OnTick | +16
21:24:DEBUG:>> 4056 | 2 | CChar::OnTick | +0 <-- exception catch point (below is guessed and could be incorrect!)
21:24:DEBUG:>> 4056 | 3 | CChar::Skill_Done | +0
21:24:DEBUG:>> 4056 | 4 | CChar::Skill_Stage | +0
21:24:DEBUG:>> 4056 | 5 | CChar::Skill_Tracking | +0
21:24:DEBUG:>> 4056 | 6 | CChar::Skill_Tracking | +0
21:24:DEBUG:>> 4056 | 7 | CVarDefMap::GetKey | +0
21:24:CRITICAL:"Access Violation" (0x69ca0d51), in CChar::Tick() #2 "timer expired"
all the times or sometimes?
when it starts to use the tracking ability.
do u have a fresh 56d build?
you changed something on Tracking skill code? I tried here on an empty server using latest 56d build + latest script pack and it's working fine
thanks for your interest. i'm sorry, it's my fault.
the cause of this problem, it's my fault;
Code:
21:24:DEBUG:__ thread (4056) __ | # | _____________ function _____________ | __ ticks passed from previous function start __
21:24:DEBUG:>> 4056 | 0 | CWorld::OnTick | +0
21:24:DEBUG:>> 4056 | 1 | CSector::OnTick | +16
21:24:DEBUG:>> 4056 | 2 | CChar::OnTick | +0 <-- exception catch point (below is guessed and could be incorrect!)
21:24:DEBUG:>> 4056 | 3 | CChar::Skill_Done | +0
21:24:DEBUG:>> 4056 | 4 | CChar::Skill_Stage | +0
21:24:DEBUG:>> 4056 | 5 | CChar::Skill_Tracking | +0
21:24:DEBUG:>> 4056 | 6 | CChar::Skill_Tracking | +0
21:24:DEBUG:>> 4056 | 7 | CVarDefMap::GetKey | +0
21:24:CRITICAL:"Access Violation" (0x69ca0d51), in CChar::Tick() #2 "timer expired"
Quote:smooth construction:
[sphere_msgs.scp]
tracking_result_* "%s is %s"
Quote:i'm sorry my fault:
[sphere_msgs.scp]
tracking_result_* "%s is %s %s"
Another element.
Quote:TDATA3=i_arrow
TDATA4=i_arrow_x
i thought was not working.
skill archery ability think it is corrupt i'm.
then i realized.
Quote:FLAGS=SKF_FIGHT|SKF_RANGED (i closing it off for an try.)
i opened it after and 'AMMOTYPE' & 'AMMOANIM' i added.
[ITEMDEF Protection_Angel_Bow_2]
DEFNAME=Protection_Angel_Bow_2
ID=i_elven_composite_longbow
NAME=Protection Angel Bow
DAM={17 21}
SPEED=45
WEIGHT=1
REQSTr=250
RANGE=2,10
AMMOTYPE=i_arrow
AMMOANIM=I_FX_ENERGY_RAY
Archery 'AMMOANIM' and my tracking talents are working
Hope this helps if the archery effect like me is experiencing the problem.