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Full Version: undefined packet sphere 56b and 56c exploding.
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Hi sphere 56b and 56c account name: test - password: test - account login. don't char inside the login account. undefined packet is being sent sphere. sphere 56b and 56c ecploding. How can we fix this problem?

Code:
23:27:WARNING:1a2:Unknown game packet (0xff) received.
23:27:WARNING:1a2:Unknown game packet (0xff) received.

Another error,

Code:
11:39:WARNING:26:Unknown game packet (0x2e) received.
11:39:WARNING:26:Unknown game packet (0xaa) received.
11:39:WARNING:26:Unknown game packet (0x9d) received.
11:39:WARNING:26:Unknown game packet (0x79) received.
11:39:WARNING:26:Unknown game packet (0x78) received.
11:39:WARNING:26:Unknown game packet (0x4d) received.
11:39:WARNING:26:Unknown game packet (0xf3) received.
11:39:WARNING:26:Unknown game packet (0xe3) received.
11:39:WARNING:26:Unknown game packet (0xf5) received.
11:40:WARNING:26:Unknown game packet (0xa2) received.
11:40:WARNING:26:Unknown game packet (0x7b) received.
11:40:WARNING:26:Unknown game packet (0x58) received.
11:40:WARNING:26:Unknown game packet (0x4) received.
11:40:WARNING:26:Unknown game packet (0x46) received.

I'm waiting for your help.
same thing happened to me a couple of weeks ago and solved disabling PacketDeathAnimation in sphere.ini but that was happening when i was killed so at least your character is dead the cause can be a different function requesting different and unexisting packets...
(01-24-2017 01:50 AM)zottolo Wrote: [ -> ]same thing happened to me a couple of weeks ago and solved disabling PacketDeathAnimation in sphere.ini but that was happening when i was killed so at least your character is dead the cause can be a different function requesting different and unexisting packets...

@PacketDeathAnimation in sphere.ini.

You should share the change that you made?
This has happened to me as well, and im pretty sure i did the same thing to fix my problem. Are you using any kind of death menu?
not death menu.
sounds strange, because all these packets doesn't exist or are packets that the server can only send to clients instead receive from clients
http://docs.polserver.com/packets/

just to make sure that the problem is the PacketDeathAnimation setting on sphere.ini, try testing these functions to emulate a copy of this packet, to check what function works and what function is broken. At this moment, sphere source is using the example 1 above, but depending on the result I can change the internal packet to 2 or 3 if these others functions works better
Code:
[FUNCTION Test1]
SENDPACKET 02c 00
SENDPACKET 02c 02

[FUNCTION Test2]
SENDPACKET 02c 00

[FUNCTION Test3]
SENDPACKET 02c 02
(01-24-2017 03:44 AM)Coruja Wrote: [ -> ]sounds strange, because all these packets doesn't exist or are packets that the server can only send to clients instead receive from clients
http://docs.polserver.com/packets/

just to make sure that the problem is the PacketDeathAnimation setting on sphere.ini, try testing these functions to emulate a copy of this packet, to check what function works and what function is broken. At this moment, sphere source is using the example 1 above, but depending on the result I can change the internal packet to 2 or 3 if these others functions works better
Code:
[FUNCTION Test1]
SENDPACKET 02c 00
SENDPACKET 02c 02

[FUNCTION Test2]
SENDPACKET 02c 00

[FUNCTION Test3]
SENDPACKET 02c 02

@Coruja
account login. don't char inside the login account. Sphere 56b and 56c exploding. won't play ball. don't char. sendpacket is sending account_connect hacker.
(01-24-2017 01:56 AM)G-Defender Wrote: [ -> ]
(01-24-2017 01:50 AM)zottolo Wrote: [ -> ]same thing happened to me a couple of weeks ago and solved disabling PacketDeathAnimation in sphere.ini but that was happening when i was killed so at least your character is dead the cause can be a different function requesting different and unexisting packets...

@PacketDeathAnimation in sphere.ini.

You should share the change that you made?

i just set PacketDeathAnimation=0 in sphere.ini that's it.

the error comes from an old and no more present death menu in newer clients. so just try to switch off PacketDeathAnimation it is a one minute check. Remember you need to resync after that.
Is there a solution to this problem?
(01-24-2017 05:32 PM)zottolo Wrote: [ -> ]i just set PacketDeathAnimation=0 in sphere.ini that's it.
did you tried this already?
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