01-06-2017, 10:20 PM
Preview
Tool to create and manage the spawn of your world.
What you can do with uo spawn manager:
(starting from an empty world)
1) from Map create the spawn areas in which to decide the spawn group and desired NPC (MMB for create area \ RMB for change value to NPC) ;
2) with the Create button to create the file "UO Spawn Manager.scp";
(copy this file in your \Scripts\ folder and resync Server with "R")
3) from the Client (with plevel 6) run the command .uo_sw;
expects that the server has generated all NPCs so...
4) in Sphereworld Section, with Spawn check to display the worldgem_bit, with Char\ALL Char check to display the generated NPC.
Other features are in the works, but only if there will be followed by the public.
(You too can make your requests for implementations ...)
Tool to create and manage the spawn of your world.
What you can do with uo spawn manager:
(starting from an empty world)
1) from Map create the spawn areas in which to decide the spawn group and desired NPC (MMB for create area \ RMB for change value to NPC) ;
2) with the Create button to create the file "UO Spawn Manager.scp";
(copy this file in your \Scripts\ folder and resync Server with "R")
3) from the Client (with plevel 6) run the command .uo_sw;
expects that the server has generated all NPCs so...
4) in Sphereworld Section, with Spawn check to display the worldgem_bit, with Char\ALL Char check to display the generated NPC.
Other features are in the works, but only if there will be followed by the public.
(You too can make your requests for implementations ...)