10-23-2015, 10:37 AM
Hello Sphere devs!
I'm roaming in your core once again and I have a question about this:
Taken from CCharNPCAct.cpp start is at line 975 ( on git ).
SO my question is about TICK_PER_SEC. I've found a define in another file and there TICK_PER_SEC is 10.
You can not configure this anywhere else.
1)So does this mean that the last part of the formula with * TICK_PER_SEC / 10 is useless, as TICK_PER_SEC always equals 10?
2)SetTimeout(iTickNext) if iTickNext == 16, does it mean, that next *AI tick* for this object will be over 1.6 sec ?
Thanks in advance,
-Aimed
I'm roaming in your core once again and I have a question about this:
Code:
// TAG.OVERRIDE.MOVERATE
INT64 tTick;
CVarDefCont * pValue = GetKey("OVERRIDE.MOVERATE", true);
if (pValue)
tTick = pValue->GetValNum(); //Taking value from tag.override.moverate
else
tTick = pCharDef->m_iMoveRate; //no tag.override.moverate, we get default moverate (created from ini's one).
// END TAG.OVERRIDE.MOVERATE
if (fRun)
{
if (IsStatFlag(STATF_Pet)) // pets run a little faster.
{
if (iDex < 75)
iDex = 75;
}
iTickNext = TICK_PER_SEC / 4 + Calc_GetRandLLVal((100 - (iDex*tTick) / 100) / 5) * TICK_PER_SEC / 10;
}
else
iTickNext = TICK_PER_SEC + Calc_GetRandLLVal((100 - (iDex*tTick) / 100) / 3) * TICK_PER_SEC / 10;
if (iTickNext < 1)
iTickNext = 1;
else if (iTickNext > 50)
iTickNext = 50;
SetTimeout(iTickNext);
EXC_CATCH;
return 1;
Taken from CCharNPCAct.cpp start is at line 975 ( on git ).
SO my question is about TICK_PER_SEC. I've found a define in another file and there TICK_PER_SEC is 10.
You can not configure this anywhere else.
1)So does this mean that the last part of the formula with * TICK_PER_SEC / 10 is useless, as TICK_PER_SEC always equals 10?
2)SetTimeout(iTickNext) if iTickNext == 16, does it mean, that next *AI tick* for this object will be over 1.6 sec ?
Thanks in advance,
-Aimed