01-29-2015, 05:11 AM
how can i have players be able to command npcs if they are high enough level?
with ONLY the basic commands
follow, kill, stay
a speech file duh!
first problem...
how can i bring up a attack target?
or a function to attack?
16:54:ERROR:(3kuo_s_speech.scp,4)Undefined keyword 'ATTACK.ARGO'
with ONLY the basic commands
follow, kill, stay
a speech file duh!
first problem...
how can i bring up a attack target?
Code:
[SPEECH s_wei_infantry]
ON=*kill*
ON=*attack*
IF (<SRC.MEMORYFINDTYPE.0400.LINK>==040004000) && (<SRC.LEVEL>>019) && (<SRC.LEVEL><025)
SAY Yes sir!
TARG.ATTACK
ELSE
IF (<SRC.MEMORYFINDTYPE.0400.LINK>==040004000) && (<SRC.LEVEL>>049)
SAY Yes sir!
TARG.ATTACK
ELSE
SAY You cannot command me!or a function to attack?
Code:
[FUNCTION f_attack]
TARGETF
OBJ.SAY Yes sir!
OBJ.ATTACK.ARGO
[SPEECH s_wei_infantry]
ON=*kill*
ON=*attack*
IF (<SRC.MEMORYFINDTYPE.0400.LINK>==040004000) && (<SRC.LEVEL>>019) && (<SRC.LEVEL><025)
OBJ <UID>
f_attack
ELSE
IF (<SRC.MEMORYFINDTYPE.0400.LINK>==040004000) && (<SRC.LEVEL>>049)
TARGETF
SRC.ATTACK
ELSE
SAY You cannot command me!16:54:ERROR:(3kuo_s_speech.scp,4)Undefined keyword 'ATTACK.ARGO'