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Full Version: trigger=timer
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ONTRIGGER=TIMER
newitem=0xx //can not work

return 1

Time-trigger, can not produce the ITEMS?
Code:
[ITEMMENU 303]
Okay Then. But You Gotta Say The Magic Words...
ON=I've Fallen And I Can't Get Up!
IF <SRC.FLAGS> & 2
SAY Help! I've Fallen And I Can't Get Up!
SRC.FAME 0
NEWITEM 07878 //ID of the stuck coin
ACT.LINK=<SRC.SERIAL>
ACT.TIMER=20
SYSMESSAGE #0481,3,You will be resurrected in 20 seconds...
ELSE
SRC.SYSMESSAGE=You Are Not Dead!
RETURN 1
ENDIF


Code:
//RESURRECT COIN

[7878]
ID=0eed
ATTR=090
TYPE=0
NAME=rez coin

ONTRIGGER=TIMER
IF <LINK.FLAGS> & 2
    LINK.RESURRECT
    LINK.SYSMESSAGE #0481,3, You have been Revived!
    LINK.SYSMESSAGE #0481,3, You Need To Be More Careful...
        LINK=04FFFFFFF
        REMOVE
    RETURN 1
    ELSE
    LINK.SYSMESSAGE You Are Not Dead!
        LINK=04FFFFFFF
        REMOVE
    RETURN 1
    ENDIF
i want NEWITEM something, Not modify the properties of LINK

Just now I'm in your sever
Timers have no problem with creating items. We use them in our spawn trap system

Code:
ONTRIGGER=TIMER
    IF (<MOREY> == 1)
        LINK.NEWITEM=0xxxx
        LINK.ACT.P=<LINK.P>
        LINK=04fffffff
        MOREY=0
        TIMER=<MOREX>
    ENDIF
    RETURN 1
Say the features you need!
In 51a, item cannot create anything, so use cont or link to a npc to create newitem.
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