11-20-2012, 04:57 PM
Well, I try to make a stone who teleport you in a new zone, in this zone you have allskills to 400. So when you dclick on the stone to go in this zone, It does to you ... :
So it save your stats and skills. When we dlick on the stone it teleport to the new ZONE with allskill to 400 and stats to 400.
When you want to get out of the zone, you use another stone which is suppose to take your skill back at what you had. Like this :
But it does a lot of error and it don't take skill back
So how can I change it? Because Sphere don't know what is it lol
Someone know how to do it ? ^^
Quote:[FUNCTION tagstats1]
tag.ev_str=<str>
tag.ev_dex=<dex>
tag.ev_int=<int>
tag.ev_karma=<karma>
tag.ev_kills=<kills>
tag.ev_fame=<fame>
tag.ev_deaths=<deaths>
tag.ev_Alchemy=<Alchemy>
tag.ev_Anatomy=<Anatomy>
tag.ev_AnimalLore=<AnimalLore>
tag.ev_ItemID=<ItemID>
tag.ev_armslore=<armslore>
tag.ev_parrying=<parrying>
tag.ev_begging=<begging>
tag.ev_Blacksmithing=<Blacksmithing>
tag.ev_bowcraft=<bowcraft>
tag.ev_peacemaking=<peacemaking>
tag.ev_camping=<camping>
tag.ev_carpentry=<carpentry>
tag.ev_cartography=<cartography>
tag.ev_cooking=<cooking>
tag.ev_detectinghidden=<detectinghidden>
tag.ev_enticement=<enticement>
tag.ev_evaluatingintel=<evaluatingintel>
tag.ev_healing=<healing>
tag.ev_fishing=<fishing>
tag.ev_forensics=<forensics>
tag.ev_herding=<herding>
tag.ev_hiding=<hiding>
tag.ev_provocation=<provocation>
tag.ev_inscription=<inscription>
tag.ev_lockpicking=<lockpicking>
tag.ev_magery=<magery>
tag.ev_magicresistance=<magicresistance>
tag.ev_tactics=<tactics>
tag.ev_snooping=<snooping>
tag.ev_musicianship=<musicianship>
tag.ev_poisoning=<poisoning>
tag.ev_archery=<archery>
tag.ev_spiritspeak=<spiritspeak>
tag.ev_stealing=<stealing>
tag.ev_tailoring=<tailoring>
tag.ev_taming=<taming>
tag.ev_tasteid=<tasteid>
tag.ev_tinkering=<tinkering>
tag.ev_tracking=<tracking>
tag.ev_veterinary=<veterinary>
tag.ev_swordsmanship=<swordsmanship>
tag.ev_macefighting=<macefighting>
tag.ev_fencing=<fencing>
tag.ev_wrestling=<wrestling>
tag.ev_lumberjacking=<lumberjacking>
tag.ev_mining=<mining>
tag.ev_meditation=<meditation>
tag.ev_stealth=<stealth>
tag.ev_removetrap=<removetrap>
tag.ev_necromancy=<necromancy>
So it save your stats and skills. When we dlick on the stone it teleport to the new ZONE with allskill to 400 and stats to 400.
When you want to get out of the zone, you use another stone which is suppose to take your skill back at what you had. Like this :
Quote:[FUNCTION tagstats2]
str=<tag.ev_str>
dex=<tag.ev_dex>
int=<tag.ev_int>
karma=<tag.ev_karma>
kills=<tag.ev_kills>
fame=<tag.ev_fame>
deaths=<tag.ev_deaths>
alchemy=<tag.ev_Alchemy>
anatomy=<tag.ev_Anatomy>
animallore=<tag.ev_AnimalLore>
itemid=<tag.ev_ItemID>
armslore=<tag.ev_armslore>
parrying=<tag.ev_parrying>
begging=<tag.ev_begging>
Blacksmithing=<tag.ev_Blacksmithing>
bowcraft=<tag.ev_bowcraft>
peacemaking=<tag.ev_peacemaking>
camping=<tag.ev_camping>
carpentry=<tag.ev_carpentry>
cartography=<tag.ev_cartography>
cooking=<tag.ev_cooking>
detectinghidden=<tag.ev_detectinghidden>
enticement=<tag.ev_enticement>
evaluatingintel=<tag.ev_evaluatingintel>
healing=<tag.ev_healing>
fishing=<tag.ev_fishing>
forensics=<tag.ev_forensics>
herding=<tag.ev_herding>
hiding=<tag.ev_hiding>
provocation=<tag.ev_provocation>
inscription=<tag.ev_inscription>
lockpicking=<tag.ev_lockpicking>
magery=<tag.ev_magery>
magicresistance=<tag.ev_magicresistance>
tactics=<tag.ev_tactics>
snooping=<tag.ev_snooping>
musicianship=<tag.ev_musicianship>
poisoning=<tag.ev_poisoning>
archery=<tag.ev_archery>
spiritspeak=<tag.ev_spiritspeak>
stealing=<tag.ev_stealing>
tailoring=<tag.ev_tailoring>
taming=<tag.ev_taming>
tasteid=<tag.ev_tasteid>
tinkering=<tag.ev_tinkering>
tracking=<tag.ev_tracking>
veterinary=<tag.ev_veterinary>
swordsmanship=<tag.ev_swordsmanship>
macefighting=<tag.ev_macefighting>
fencing=<tag.ev_fencing>
wrestling=<tag.ev_wrestling>
lumberjacking=<tag.ev_lumberjacking>
mining=<tag.ev_mining>
meditation=<tag.ev_meditation>
stealth=<tag.ev_stealth>
removetrap=<tag.ev_removetrap>
necromancy=<tag.ev_necromancy>
But it does a lot of error and it don't take skill back

Quote:1:59:ERROR:(Fnf.scp,194)Can't resolve <str>
01:59:ERROR:(Fnf.scp,195)Can't resolve <dex>
01:59:ERROR:(Fnf.scp,196)Can't resolve <int>
01:59:ERROR:(Fnf.scp,197)Can't resolve <karma>
01:59:ERROR:(Fnf.scp,198)Can't resolve <kills>
01:59:ERROR:(Fnf.scp,199)Can't resolve <fame>
01:59:ERROR:(Fnf.scp,200)Can't resolve <deaths>
01:59:ERROR:(Fnf.scp,201)Can't resolve <Alchemy>
01:59:ERROR:(Fnf.scp,202)Can't resolve <Anatomy>
01:59:ERROR:(Fnf.scp,203)Can't resolve <AnimalLore>
01:59:ERROR:(Fnf.scp,204)Can't resolve <ItemID>
01:59:ERROR:(Fnf.scp,205)Can't resolve <armslore>
01:59:ERROR:(Fnf.scp,206)Can't resolve <parrying>
01:59:ERROR:(Fnf.scp,207)Can't resolve <begging>
01:59:ERROR:(Fnf.scp,208)Can't resolve <Blacksmithing>
01:59:ERROR:(Fnf.scp,209)Can't resolve <bowcraft>
01:59:ERROR:(Fnf.scp,210)Can't resolve <peacemaking>
01:59:ERROR:(Fnf.scp,211)Can't resolve <camping>
01:59:ERROR:(Fnf.scp,212)Can't resolve <carpentry>
01:59:ERROR:(Fnf.scp,213)Can't resolve <cartography>
01:59:ERROR:(Fnf.scp,214)Can't resolve <cooking>
01:59:ERROR:(Fnf.scp,215)Can't resolve <detectinghidden>
01:59:ERROR:(Fnf.scp,216)Can't resolve <enticement>
01:59:ERROR:(Fnf.scp,217)Can't resolve <evaluatingintel>
01:59:ERROR:(Fnf.scp,218)Can't resolve <healing>
01:59:ERROR:(Fnf.scp,219)Can't resolve <fishing>
01:59:ERROR:(Fnf.scp,220)Can't resolve <forensics>
01:59:ERROR:(Fnf.scp,221)Can't resolve <herding>
01:59:ERROR:(Fnf.scp,222)Can't resolve <hiding>
01:59:ERROR:(Fnf.scp,223)Can't resolve <provocation>
01:59:ERROR:(Fnf.scp,224)Can't resolve <inscription>
01:59:ERROR:(Fnf.scp,225)Can't resolve <lockpicking>
01:59:ERROR:(Fnf.scp,226)Can't resolve <magery>
01:59:ERROR:(Fnf.scp,227)Can't resolve <magicresistance>
01:59:ERROR:(Fnf.scp,228)Can't resolve <tactics>
01:59:ERROR:(Fnf.scp,229)Can't resolve <snooping>
01:59:ERROR:(Fnf.scp,230)Can't resolve <musicianship>
01:59:ERROR:(Fnf.scp,231)Can't resolve <poisoning>
01:59:ERROR:(Fnf.scp,232)Can't resolve <archery>
01:59:ERROR:(Fnf.scp,233)Can't resolve <spiritspeak>
01:59:ERROR:(Fnf.scp,234)Can't resolve <stealing>
01:59:ERROR:(Fnf.scp,235)Can't resolve <tailoring>
01:59:ERROR:(Fnf.scp,236)Can't resolve <taming>
01:59:ERROR:(Fnf.scp,237)Can't resolve <tasteid>
01:59:ERROR:(Fnf.scp,238)Can't resolve <tinkering>
01:59:ERROR:(Fnf.scp,239)Can't resolve <tracking>
01:59:ERROR:(Fnf.scp,240)Can't resolve <veterinary>
01:59:ERROR:(Fnf.scp,241)Can't resolve <swordsmanship>
01:59:ERROR:(Fnf.scp,242)Can't resolve <macefighting>
01:59:ERROR:(Fnf.scp,243)Can't resolve <fencing>
01:59:ERROR:(Fnf.scp,244)Can't resolve <wrestling>
01:59:ERROR:(Fnf.scp,245)Can't resolve <lumberjacking>
01:59:ERROR:(Fnf.scp,246)Can't resolve <mining>
01:59:ERROR:(Fnf.scp,247)Can't resolve <meditation>
01:59:ERROR:(Fnf.scp,248)Can't resolve <stealth>
01:59:ERROR:(Fnf.scp,249)Can't resolve <removetrap>
01:59:ERROR:(Fnf.scp,250)Can't resolve <necromancy>
So how can I change it? Because Sphere don't know what is it lol
Someone know how to do it ? ^^