10-30-2012, 03:34 AM
Hi there!
We have to change the default Reactive Armor and we need now, the real ARGN1 calculation of DEFAULT Sphere System [Just to fix] because if we use argn1=<argn1> not take the real damage with the armor
Something like ARGN1=<ARGN1>-<AR>? Maybe?
We don't know if <ar> just take the TOTAL <ar> or the USED <ar> in the hit ...
What it's the real calculation of spheredefault?
Thanks!
Lazarus.
We have to change the default Reactive Armor and we need now, the real ARGN1 calculation of DEFAULT Sphere System [Just to fix] because if we use argn1=<argn1> not take the real damage with the armor

Something like ARGN1=<ARGN1>-<AR>? Maybe?
We don't know if <ar> just take the TOTAL <ar> or the USED <ar> in the hit ...
What it's the real calculation of spheredefault?
Thanks!
Lazarus.