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Full Version: Default Armor ARGN
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Hi there!

We have to change the default Reactive Armor and we need now, the real ARGN1 calculation of DEFAULT Sphere System [Just to fix] because if we use argn1=<argn1> not take the real damage with the armor Shock

Something like ARGN1=<ARGN1>-<AR>? Maybe?
We don't know if <ar> just take the TOTAL <ar> or the USED <ar> in the hit ...

What it's the real calculation of spheredefault?

Thanks!

Lazarus.
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