04-12-2012, 08:56 AM
Hi folks,
I really hope that I wasn't just too dumb to find the info, tried to search multiple times.
So here's the question:
I'm trying to switch our sphere server to the latest 0.56b nightly build (we're running a really old .56b version right now) and I saw that there have been changes to the armor/resistance system.
Right now our server uses the old (shitty) armor formula from like 15 years ago.
Have there been changes so it now works like on OSI? What is the exact armor formula now?
And what about the hardcode parrying? How has it been changed?
The changes may be over 5 years old, because we haven't changed the server version since like 2003-5 (don't know the exact year).
Does anyone know how armor + parrying was changed / how it is behaving now? I'll have to adjust all the armor values and maybe npc scripts so I'd like to know the details first :-)
Thanks for reading!
I really hope that I wasn't just too dumb to find the info, tried to search multiple times.
So here's the question:
I'm trying to switch our sphere server to the latest 0.56b nightly build (we're running a really old .56b version right now) and I saw that there have been changes to the armor/resistance system.
Right now our server uses the old (shitty) armor formula from like 15 years ago.
Have there been changes so it now works like on OSI? What is the exact armor formula now?
And what about the hardcode parrying? How has it been changed?
The changes may be over 5 years old, because we haven't changed the server version since like 2003-5 (don't know the exact year).
Does anyone know how armor + parrying was changed / how it is behaving now? I'll have to adjust all the armor values and maybe npc scripts so I'd like to know the details first :-)
Thanks for reading!