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statics_attr on .scp to statics0.mul
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ChaveS
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Post: #1
statics_attr on .scp to statics0.mul
I know how to use multool and centred,

and I remember the times i could use an older axis, that was the way i used to remove and add items on statics....
Then years later i used Centred, a very nice tool!!

Now, years later again, i only can use Centred.

BUT! I never successfully use any other programs(using sphere as source) (muleditor, michelangelo and all others)!!

Anyone can say me the easiest way, a step by step, to transfer items on sphereworld.scp file to my statics0.mul

The items are all in my running shard
I dont want make it manually on centred again!!

Thanks!
(This post was last modified: 12-01-2012 02:09 PM by ChaveS.)
12-01-2012 02:01 PM
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ChaveS
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Post: #2
RE: statics_attr on .scp to statics0.mul
Already did using Centred...

But the help request remains for the next time

Big Grin
12-01-2012 09:41 PM
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Lazarus
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Post: #3
RE: statics_attr on .scp to statics0.mul
ChaveS, 1 question. You can change the STATIC_ATTR to the centred map? Shock Like... IF I have the server with all the decos, I can put them attr static and then pass to the centred?

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12-07-2012 03:22 AM
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ChaveS
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Post: #4
RE: statics_attr on .scp to statics0.mul
its what im asking...

On centred you can do it but manually, than you need send the new staticsX.mul and staidxX.mul to your players.
12-15-2012 11:05 AM
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ChaveS
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Post: #5
RE: statics_attr on .scp to statics0.mul
up!!!!
01-12-2013 09:53 AM
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Onirim
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Post: #6
RE: statics_attr on .scp to statics0.mul
Old version of Axis can do this, version 0.13.3.3, but It doen't run well on Win 7 for me.
Try with this version of Axis, if you can Smile
01-12-2013 09:31 PM
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ChaveS
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Post: #7
RE: statics_attr on .scp to statics0.mul
thanks for the version number, ill try to get it, problably was the version i sed years ago

(and test on windows 8) lol
01-14-2013 04:25 AM
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Mordaunt
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Post: #8
RE: statics_attr on .scp to statics0.mul
You'll likely have the same problem on windows 8....

A petition should be started the get ben to add all the features that went missing in axis2 back into the new one he is working on....

And with that said I will now go into hiding lol

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01-14-2013 05:10 AM
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