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special forces attacking npc with karma < 0
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Berkley
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Post: #1
special forces attacking npc with karma < 0
Hello,

i'm looking for a script, that makes every npc ranger in yell distance of my player char attacking every monster with Karma less 0 which is in yell distance too.

Is that possible?

best regards, Lars
11-18-2015 10:50 PM
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rastrero
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Post: #2
RE: special forces attacking npc with karma < 0
Edit.
hmm wait i think I did not understand what u wanted.

Is this?

[function f_special_force_order_attack]
forchars 16 // chars and npcs 16 tiles distance
if (<karma>>=2000) //blue karma npc
f_special_forces
endif
endfor

[function f_special_forces]
ref12=<uid>
forchars 16 // chars and npcs 16 tiles distance
if (<karma><=0)
ref12.attack <uid>
return 1 //stop checking to attack only one.
endif
endfor
(This post was last modified: 01-19-2016 05:44 AM by rastrero.)
01-19-2016 03:54 AM
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Kanibal
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Post: #3
RE: special forces attacking npc with karma < 0
Code:
[FUNCTION f_special_forces_attack]
forchars <serv.distanceyell>
  if (<npc> && <brain> && <karma> >= 0)
    ref1=<uid>
    forchars <serv.distanceyell>
      if (<karma> < 0)
        ref1.attack <uid>
      endif
    endfor
  endif
endfor

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(This post was last modified: 01-19-2016 06:39 AM by Kanibal.)
01-19-2016 06:37 AM
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rastrero
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Post: #4
RE: special forces attacking npc with karma < 0
ok ok ok take it easy! haha
01-19-2016 09:12 AM
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Berkley
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Post: #5
RE: special forces attacking npc with karma < 0
Perfect, many thanks for your help!!

i added this in my sphere_events_human.scp

Now every Ranger i placed in game attacks every red (under 800 Karma) npc in near of the player. So Rangers can protect players automatically in special Areas.

Best regards, Lars
(This post was last modified: 01-31-2016 06:15 AM by Berkley.)
01-31-2016 05:25 AM
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Kanibal
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Post: #6
RE: special forces attacking npc with karma < 0
It will be better to use <tag.ranger> == 1 instead of <TITLE> == ranger

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(This post was last modified: 01-31-2016 08:11 AM by Kanibal.)
01-31-2016 08:06 AM
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rastrero
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Post: #7
RE: special forces attacking npc with karma < 0
agree
02-01-2016 04:09 AM
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Berkley
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Post: #8
RE: special forces attacking npc with karma < 0
Thank you again.

btw, how do i make delays?

example given this should run every 3 seconds:

for
do something
endfor
02-02-2016 03:08 AM
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Kanibal
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Post: #9
RE: special forces attacking npc with karma < 0
(02-02-2016 03:08 AM)Berkley Wrote:  btw, how do i make delays?

Use Timer
Code:
On=@Timer
Do something...
Timer=3

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02-02-2016 05:14 AM
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Berkley
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Post: #10
RE: special forces attacking npc with karma < 0
thanks again Kanibal.

After some testing the best working code i found is that:

ON=@NPCSeeNewPlayer
forchars <serv.distanceyell>
if (<npc> && <brain> && (<OBODY> == c_ranger)||<OBODY> == c_ranger_f))
ref687=<uid>
forchars <serv.distanceyell>
if (<karma> < -799)
ref687.attack <uid>
endif
endfor
endif
Timer=2.0
endfor

best regards, Lars
02-02-2016 10:52 PM
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