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replace RUNUO ship multi's with the sphere ship multis
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ograso
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Post: #1
replace RUNUO ship multi's with the sphere ship multis
Hey all,

I have an idea about multi's in sphere server. I will do a script about war and siege in the ocean and I need to change ships like runuo ships. How can I do that

I install enhanced client in my computer but file structure is very different and I dont understand nothing. Can you brief about this situation
(This post was last modified: 06-15-2014 06:12 AM by ograso.)
06-15-2014 06:10 AM
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Feeh
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Post: #2
RE: replace RUNUO ship multi's with the sphere ship multis
Sphere and RunUO has nothing to do with multis; both just read them, if you log in on both Sphere and RunUO with same client, you will be able to see the same things, just depends on what you have on your server
In fact, Sphere's and RunUO's ships are not that different, they're both ships that acts following player orders with little minor differences on how they behave

What do you mean by RunUO ships? the galleons ? RunUO does not have them by default, not even the HS boat pvp
If yes you just need their multi id and place to your scripts; AFAIK default script pack already have them scripted

Feeh/Epila - Nightly releases / SphereWiki / Github Issues / Sphere's GitHub
(This post was last modified: 06-15-2014 07:03 AM by Feeh.)
06-15-2014 07:01 AM
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ograso
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Post: #3
RE: replace RUNUO ship multi's with the sphere ship multis
(06-15-2014 07:01 AM)Feeh Wrote:  Sphere and RunUO has nothing to do with multis; both just read them, if you log in on both Sphere and RunUO with same client, you will be able to see the same things, just depends on what you have on your server
In fact, Sphere's and RunUO's ships are not that different, they're both ships that acts following player orders with little minor differences on how they behave

What do you mean by RunUO ships? the galleons ? RunUO does not have them by default, not even the HS boat pvp
If yes you just need their multi id and place to your scripts; AFAIK default script pack already have them scripted

I found it Smile. I am so happy like little childiren Smile
(This post was last modified: 06-15-2014 08:23 AM by ograso.)
06-15-2014 07:56 AM
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Coruja
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Dimension Shard

Post: #4
RE: replace RUNUO ship multi's with the sphere ship multis
the main problem on sphere is the fact that there's no way to get LOS from one ship to another

if I'm on boat 1, and try to attack someone on boat 2, I cant attack because there's no LOS. The water allow LOS, but the ship multi block the LOS. So if you just want ride a boat, you can do it without problems (btw sphere already have working HS boats on default script pack). But if you're planning a "ship combat" you will have some problems
(This post was last modified: 06-24-2014 06:47 AM by Coruja.)
06-24-2014 06:46 AM
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XuN
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Post: #5
RE: replace RUNUO ship multi's with the sphere ship multis
(06-24-2014 06:46 AM)Coruja Wrote:  the main problem on sphere is the fact that there's no way to get LOS from one ship to another

if I'm on boat 1, and try to attack someone on boat 2, I cant attack because there's no LOS. The water allow LOS, but the ship multi block the LOS. So if you just want ride a boat, you can do it without problems (btw sphere already have working HS boats on default script pack). But if you're planning a "ship combat" you will have some problems

Don't you feel like 'fixing' this? Big Grin
10-24-2014 01:04 AM
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