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region NPC's
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Rattlehead
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Post: #8
RE: region NPC's
its actually a multi region, im creating an instant dungeon type script, where i use a multi i created that gets put into the world to act as the dungeon, i have scripted components that act as one time spawners and everything works great, except if there are left over monster when they reach the end of the dungeon i need those removed with the multi, which is removed when they exit

and yes i agree, i was not aware that allchar was a region type fucntion, not sure if sectors apply inside a multi region

[Image: matts_siggy.gif]
07-24-2013 02:37 AM
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Messages In This Thread
region NPC's - Rattlehead - 07-23-2013, 05:45 PM
RE: region NPC's - Alaric - 07-23-2013, 07:07 PM
RE: region NPC's - Mordaunt - 07-24-2013, 01:00 AM
RE: region NPC's - Rattlehead - 07-24-2013, 01:31 AM
RE: region NPC's - Shaklaban - 07-24-2013, 01:37 AM
RE: region NPC's - Alaric - 07-24-2013, 01:51 AM
RE: region NPC's - Ben - 07-24-2013, 02:12 AM
RE: region NPC's - Rattlehead - 07-24-2013 02:37 AM
RE: region NPC's - amonvangrell - 07-24-2013, 08:22 AM
RE: region NPC's - Rattlehead - 07-24-2013, 03:21 PM

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