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notoriety and tag.name.hue
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massis87
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D&W 8thAge

Post: #1
notoriety and tag.name.hue
idk if is correct but i remember this.
from sphere 55 players notorieties names shows before tag.name.hue. (but not with notogood)
and would be great, becouse many sphere shards use tag.name.hue for custom races (orcs green name for example).
"now", i mean from 56c, notoriety names (and only names, body color is ok) trick before tag.name.hue .
now i see on the revisions etc whats happen, but, i cant override the noto after the tag.name.hue.
i see a new trigger, @notosend , i try to use it with correct values but keep the trick before tag.name.hue.

now i have a question.
how much impact have on stability a custom @notosend if i wanna set only for NotoGood color seven differents value? (for seven differents race)

Quote:This trigger fires when a character's notoriety is being sent on a packet update (its fired a lot of times, keep it light and clean of code).

There are worse ways to understand the sense of the word: no. Ranting
(This post was last modified: 10-23-2017 11:23 AM by massis87.)
10-23-2017 11:10 AM
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Messages In This Thread
notoriety and tag.name.hue - massis87 - 10-23-2017 11:10 AM
RE: notoriety and tag.name.hue - Coruja - 10-25-2017, 03:59 AM
RE: notoriety and tag.name.hue - massis87 - 10-26-2017, 12:06 AM

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