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lumber (skill make)
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Ultima One
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Posts: 238
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Joined: Jan 2013
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Ultima One

Post: #7
RE: lumber (skill make)
Code:
[REGIONRESOURCE mr_gold]
SKILL=50.0 100.0
AMOUNT=3 6
REAP        = i_ore_gold
REGEN        = 60*60*10
ON=@ResourceFound
   IF !( <SRC.TAG0.MINESTONE> = 0 )
      OBJ = <ARGO.UID>
      OBJ.MORE1=rand_stone
   ENDIF

Skill works here.. 56b too. 50% minimum required.

ULTIMA ONE
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(This post was last modified: 01-31-2013 12:55 AM by Ultima One.)
01-31-2013 12:53 AM
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Messages In This Thread
lumber (skill make) - mrkarlo - 01-27-2013, 09:25 AM
RE: lumber (skill make) - Crusader - 01-27-2013, 10:40 PM
RE: lumber (skill make) - mrkarlo - 01-28-2013, 08:21 AM
RE: lumber (skill make) - Crusader - 01-28-2013, 09:44 AM
RE: lumber (skill make) - Skul - 01-29-2013, 02:09 PM
RE: lumber (skill make) - mrkarlo - 01-30-2013, 08:23 AM
RE: lumber (skill make) - Ultima One - 01-31-2013 12:53 AM

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